Z Nation
Following the drone crash, Warren is nursed back to health by attractive homesteader Cooper. Meanwhile, the others finally reach Newmerica, and Murphy goes his own way.
Following the drone crash, Warren is nursed back to health by attractive homesteader Cooper. Meanwhile, the others finally reach Newmerica, and Murphy goes his own way.
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Following the drone crash, Warren is nursed back to health by attractive homesteader Cooper. Meanwhile, the others finally reach Newmerica, and Murphy goes his own way.
In the mind-bending season finale, the team arrives in Washington, D.C. and the secret of Warren's dreams is revealed.
At Mount Weather, the group learns the thumb print of the president is necessary to achieve Warren's goal.
The group returns to Mercy Labs, where they first met The Man, to retrieve another item from Warren's dreams.
In Chicago, Doc and Murphy encounter a mysterious — and murderous — group, including Sketchy and Skeezy.
The group explores an abandoned TV station while seeking a way to contact Kaya, who is attempting to hide from an invasion of Zona forces at camp Northern Light. Citizen Z returns home after two years.
Warren and the group encounter a mysterious stranger who they think is a grave robber — but turns out to be something much more.
Shaken by the death a groupmate, something snaps in Murphy. Warren is unable to stop him and the others from committing an atrocity as misplaced revenge.
Addy and Doc catch up with Warren, but the reunion is short-lived as the group faces the biggest battle yet.
Addy and Doc catch up with Warren, but the reunion is short-lived as the group faces the biggest battle yet.
Addy is being pummeled with whatever The Man can throw at her — and Lucy does the same right back.
Warren leads an attack against Murphytown to extract its smug leader.
Doc tries to find a way to tell Warren about Lucy's kidnapping. In the meantime, he encounters a radio tower and castle-like compound inhabited by three attractive, crafty ladies.
Upon finding Lucy, Doc and Addy work hard to stay alive and earn the family's trust. After a dangerous game of zombie hide-and-seek, an apocalyptic fairytale and a close call with an ender, Addy and Doc convince the family to follow them to Murphy.
Warren and the others inspect Murphytown and realize they are going to need a bigger army to extract Murphy. Warren finds an old ally in El Escorpion.
While searching for Lucy, Doc and Addy are forced off the road by a retro presidential limo: Sketch is running for "President of the Apocalypse" and Skeezy is his campaign manager.
Seemingly injected with the blend vaccine, The Man attempts to kidnap Murphy but underestimates the strength of Murphy's followers. However, he does manage to learn about Lucy's existence. 10K reunites with the group.
In this epic "flashback movie," the gang protects the town against a new enemy known as The Man. Part 1.
In Los Angeles, the team drives through the abandoned city to the coordinates of the mobile CDC lab provided by Citizen Z. There, they discover the lab isn't just a lab — it's a submarine.
The team finally arrives in California. As they near their goal, each member thinks back to where they were at the beginning of the apocalypse and what it took to get where they are today.
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