
Z Nation
In this epic "flashback movie," the gang protects the town against a new enemy known as The Man. Part 1.

In this epic "flashback movie," the gang protects the town against a new enemy known as The Man. Part 1.

In Los Angeles, the team drives through the abandoned city to the coordinates of the mobile CDC lab provided by Citizen Z. There, they discover the lab isn't just a lab — it's a submarine.

The team finally arrives in California. As they near their goal, each member thinks back to where they were at the beginning of the apocalypse and what it took to get where they are today.

All hell breaks loose when it's discovered that not only does Dr. Kurian's vaccine not work but everyone who was injected will come under Murphy's control after an incubation period.

Murphy separates from the group out of fear that they may take the baby away — and kill her. Vasquez and Warren are injured and wind up in an abandoned hospital. 10K is forced to make a tragic decision during a conflict with Cassandra.

Murphy's past comes back to haunt him when Serena tracks him down and informs him that she is expecting his child. Meanwhile, the team stumbles upon a hidden Mennonite farm.

On the quest for a cure for the virus, the group makes its way to the greenhouse where Batch 47 is being grown by Odegard. There, Odegard warns them about zombie–plant hybrids.

After finally tracking down Murphy, the group comes across a caravan of survivors transporting victims of the nuclear blast to safety. Along the way, the mission is attacked by "blasters," zombies mutated by the radioactive fallout.

Each member of the group goes through a near-death experience while being attacked by bounty hunters. Mack is bitten after being caught in a zombie-infested stairwell.

Picking up moments after the launch of the tactical nuclear weapons, the team is split up trying to outrun the impending blast. Citizen Z finds himself battling thawed zombies, ultimately issuing an on-air bounty for Murphy.

A change in plans has the team re-routed to a Colorado viral lab located in a nuclear missile silo. The team searches for Dr. Merch, the developer of the experimental vaccine previously given to Murphy.

Three strangers earn their ways into the team and take a keen interest in Murphy. When this takes a deadly turn, Murphy must use his emerging zombie qualities to save everyone else.

Citizen Z directs the team to a rumored helicopter controlled by a mysterious general living atop a heavily guarded skyscraper — where zombies roam freely.

Out to get Cassandra back, her bizarre and dangerous "family" of cannibals catches up with the team and kidnaps Addy, endangering the mission.

In need of gas, the team follows a suspicious stranger to a damaged oil refinery deep inside a New Jersey no-go zone packed with zombies.

Three years into a devastating zombie apocalypse, Lt. Hammond assembles a team of everyday heroes to transport the only known survivor of the zombie virus from New York to California in hopes of using his blood for a vaccine.

Warren works with humans, talkers and blends to help George defeat Estes and Pandora. Newmericans can finally vote, but before Warren can relax, Cooper reappears with a shocking revelation.

Estes imprisons the captive talkers and blends, while Warren and George plan their attack on Altura.

With help from renegade hackers, Warren and George hack Altura's defenses and discover Estes' secret plan.

The group discovers Altura militia forces have enslaved talkers to mine hazardous waste for Z-bizkuits.