The Dungeon Run: Heroes of the Bingle
The heroes find a magic amulet that sends them on a quest through time and space.
The heroes find a magic amulet that sends them on a quest through time and space.
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Sujata and Chef Mike are joined by Jared Logan to make Fire-Spiced Abyssal Chicken Kebabs.
Bobby is bitten only Queen Zinn's garden holds the antidote.
A cursed knight named Dekion tricks the kids into retrieving a Circle of Power for Venger.
Hank, Sheila, Presto, Eric, and Diana are captured by Venger and thrown into a volcanic prison.
Venger enslaved a gnome village with a powerful spell.
The kids learn of a magic river that can get them home.
Dungeon Master is captured by an evil lord working for Venger.
Presto meets Merlin, who offers to teach him magic—if he stays.
A terrifying creature called The Darkling has been kidnapping people for a thousand years.
The kids meet Lorn - an orphan boy with a magic talisman - and invite him to join the team.
Turad's demon queen reigns, but prophecy says only a stargazer's child can defeat her.
Dungeon Master gives all his powers to Eric to teach him a lesson.
The Realm is being destroyed by a horrible Demo-Dragon.
The heroes find a magic amulet that sends them on a quest through time and space.
Lost in the swamp, the heroes stumble into the lair of the bullywug clan.
Four heroes set out to save a beautiful princess. Will their story have a fairy tale ending?
Four undercover agents must unmask the traitor in their midst.
The adventurers meet a girl from their world who has accurate dreams of the future.
The kids accidentally find Zandora's Box, which can open doorways to many other places.
The party battles the Lord of Judgment in a desperate fight full of loss and healing.
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