
Dungeons & Dragons
Eric opens a magic box and unleashes the Ultimate Evil.

Eric opens a magic box and unleashes the Ultimate Evil.

A new day in Terlis brings strange events, new quests, and deeper mysteries.

In the final clash, the heroes devise a bold new plan to kill the giant.

The tables are turned and the monsters are the heroes in this dungeon.

Our group of heroes gathers to save a loved one from an evil secret society, located in the Styes.

Presto falls for, and must help, a girl who can cast powerfully realistic illusions.

A kind caravan leader adopts the kids while searching for his daughter.

The party battles the Lord of Judgment in a desperate fight full of loss and healing.

The party learns The Future uses sapphire monocles to see ahead—fantasy is a lie.

A magic item awaits the party inside a small idyllic town where everything is a bit too perfect.

Chef Mike and Sujata are joined by Matthew Lillard to make Miner's Pie.

A terrifying creature called The Darkling has been kidnapping people for a thousand years.

The kids encounter a race of tiny friendly dragons, who are being hunted by an evil king.

Sheila saves a girl named Karina from a magic trap, but Karina turns evil.

Dungeon Master gives all his powers to Eric to teach him a lesson.

Fed up with Venger's sabotage, the kids decide to take the fight to him and find their way home.

Turad's demon queen reigns, but prophecy says only a stargazer's child can defeat her.

Eric opens a magic box and unleashes the Ultimate Evil.

The adventurers meet a girl from their world who has accurate dreams of the future.

A deal is made - now to storm Arkhan the Cruel's heavily guarded tower!