The Dungeon Run: Heroes of the Bingle
Sailing the Deep Reef, the team seeks a way to reach a Warden trapped below.
Sailing the Deep Reef, the team seeks a way to reach a Warden trapped below.
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The heroes find a magic amulet that sends them on a quest through time and space.
In a wild market brawl, the team protects a child and a Baby Beholder from cultists.
The hill giant falls—exploded from the inside out in dramatic fashion.
In the final clash, the heroes devise a bold new plan to kill the giant.
Sujata and Chef Mike are joined by Danielle Perez and Gina Darling to make Delzoun "Tide-Me-Overs".
The Realm is being destroyed by a horrible Demo-Dragon.
The adventurers meet a girl from their world who has accurate dreams of the future.
Presto sends the team far away, where they face massive danger.
The team meets alien kids whose ship might take them home.
The kids accidentally find Zandora's Box, which can open doorways to many other places.
Bobby is bitten only Queen Zinn's garden holds the antidote.
The group encounters Sir John a seemingly fearless knight.
Sheila saves a girl named Karina from a magic trap, but Karina turns evil.
Eric opens a magic box and unleashes the Ultimate Evil.
Presto falls for, and must help, a girl who can cast powerfully realistic illusions.
Sailing the Deep Reef, the team seeks a way to reach a Warden trapped below.
With assassins subdued, the heroes must choose: follow their lead or chase the quake.
Four adventurers find themselves magically transported to a Feywild beset by a terrible creature.
Four family members try to recover a lost loved one with a dubious magical artifact.
At Crooked Sun Fort, the heroes face dark visions and battle a haunted ally.
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