
Z Nation
Murphy's past comes back to haunt him when Serena tracks him down and informs him that she is expecting his child. Meanwhile, the team stumbles upon a hidden Mennonite farm.

Murphy's past comes back to haunt him when Serena tracks him down and informs him that she is expecting his child. Meanwhile, the team stumbles upon a hidden Mennonite farm.

On the quest for a cure for the virus, the group makes its way to the greenhouse where Batch 47 is being grown by Odegard. There, Odegard warns them about zombie–plant hybrids.

After finally tracking down Murphy, the group comes across a caravan of survivors transporting victims of the nuclear blast to safety. Along the way, the mission is attacked by "blasters," zombies mutated by the radioactive fallout.

Each member of the group goes through a near-death experience while being attacked by bounty hunters. Mack is bitten after being caught in a zombie-infested stairwell.

Picking up moments after the launch of the tactical nuclear weapons, the team is split up trying to outrun the impending blast. Citizen Z finds himself battling thawed zombies, ultimately issuing an on-air bounty for Murphy.

A change in plans has the team re-routed to a Colorado viral lab located in a nuclear missile silo. The team searches for Dr. Merch, the developer of the experimental vaccine previously given to Murphy.

After taking refuge in a safe enclave where no weapons are allowed, the team finds itself thrust into a battle for control of the compound against a zombie-worshipping cult.

A tornado forces the team to Warren's hometown, where she searches for her husband who she lost track of in the early days of the apocalypse.

Citizen Z directs the team to a rumored helicopter controlled by a mysterious general living atop a heavily guarded skyscraper — where zombies roam freely.

Out to get Cassandra back, her bizarre and dangerous "family" of cannibals catches up with the team and kidnaps Addy, endangering the mission.

In need of gas, the team follows a suspicious stranger to a damaged oil refinery deep inside a New Jersey no-go zone packed with zombies.

Three years into a devastating zombie apocalypse, Lt. Hammond assembles a team of everyday heroes to transport the only known survivor of the zombie virus from New York to California in hopes of using his blood for a vaccine.

Warren works with humans, talkers and blends to help George defeat Estes and Pandora. Newmericans can finally vote, but before Warren can relax, Cooper reappears with a shocking revelation.

Estes imprisons the captive talkers and blends, while Warren and George plan their attack on Altura.

A new spate of terrorist bombings hit Pacifica. In order to follow his vision for human–talker unity, George seeks those responsible for the attacks.

10K and Red participate in a ceremony for those lost in Altura. Meanwhile, Warren, Doc, Citizen Z and George arrive in Pacifica, a highly conflicted community following the bombing.

Panic and anti-talker sentiments flare after an explosion derails the vote — and rumors blame a talker. 10K, Sarge and Red are attacked by old-school zombies and suffer devastating losses, and Murphy finds his loyal blends are still out there.

In the outpost Altura, 10K searches for Red, Warren discovers George is an old friend, Murphy encounters Sun Mei in her new lab and Doc runs into Citizen Z.

Following the drone crash, Warren is nursed back to health by attractive homesteader Cooper. Meanwhile, the others finally reach Newmerica, and Murphy goes his own way.

In the mind-bending season finale, the team arrives in Washington, D.C. and the secret of Warren's dreams is revealed.