
Helck
Azudra determines the winged knights are a major threat Helck and Vermilio take it easy.

Azudra determines the winged knights are a major threat Helck and Vermilio take it easy.

Hyura and the others escape Castle Urum, but soon find themselves surrounded again Azudra arrives to subdue the winged knights Azudra begins plotting.

Vermilio poses a question to Helck the others at Castle Urum are fighting an overwhelming number of winged knights.

While his students adopt the otaku culture at breakneck speed, Shinichi has a sneaking suspicion that Elbia is playing both sides.

After an advanced lesson on Otaku culture, Shinichi finds himself defending a foreign spy that also happens to be a wolf girl.

Shinichi's vision of a school in Eldant is realized, but some citizens see it as a threat to their dominance over others.

Shinichi begins the arduous task of finding the right stuff to bring to the Eldant Emipre the Queen appears and demands that he read to her.

A lowly otaku is transported to a magic kingdom to bring his nerdy hobbies to the populace in a cultural exchange program.

The time for the final battle against Mistltein has arrived Isana must be saved.

Chizuru brings everyone into her daydream to meet Lestion, who explains how to hurt Mystletainn.

Yumeji and Merry take Isana to Yui and Engi so they can meet her dream demon, Pallette.

Yumeji becomes frustrated about Isana's situation Chizuru becomes conflicted between her desire to protect Isana and her duties towards her dream demon, Leon.

Isana enters a daydream Chizuru confronts the guidance counselor.

Having gotten a sprained ankle while on his trip to the beach, Yumeji gets it taken care of at a clinic, which happens to be owned by Yui's family. In the meantime, Isana thinks about what to do after high school.

Isana's father wants to take everyone on a trip to the beach Merry considers leaving again Yumeji says she will help prove Engi wrong.

Merry unleashes a powerful aura that destroys the dream world's moon and forces Engi into retreat.

Teiichi and his club host a haunted house for the school culture festival.

The Paranormal Investigation Club holds a summer break training camp in the old school building to look into another ghost story.

Teiichi receives a mysterious letter that leads him to meet Kirie, who warns him of Yuko's true nature.

Teiichi finds himself lost in the old hallways of Seikyou Academy, and stumbles upon the school's resident ghost, Yuko.