
Stargate SG-1
A desperate gambit to save Earth could destroy the Stargate.

A desperate gambit to save Earth could destroy the Stargate.

An off-world weapon transforms the Stargate into a doomsday device.

The crew must keep Asgard technology from the Goa'uld.

Jackson is exposed to a lethal dose of radiation and SG-1 tries everything in its power to save him.

Col. O'Neill must enlist the aid of a couple of convicted felons in a bid to save a planet from the Goa'uld.

SG-1 finds a replicator-controlled world and explores its origins.

A Jaffa leader tries to rally his people against the Goa'uld.

The team learns an asteroid is on a collision course with Earth.

Osiris goes to war with the System Lords, leading to a massive peace summit.

Osiris goes to war with the System Lords, leading to a peace summit.

When Teal'C fails to materialize, the other members race to save him before time runs out.

A mission at Stargate Command cuts short O'Neill's training session with a young Stargate team.

To monitor the alien, O'Neill becomes technical adviser to a new TV series.

When Carter is missing on Earth, O'Neill must track her down to save her from deadly experiments.

In meeting a benign alien race, SG-1 comes into contact with a third race.

The Tollans suddenly decide to share weapons technology.

SG-1 teams up with a Russian stargate squad to track lost soldiers.

Daniel's Unas friend, Chaka, is captured by a pre-industrial civilization that uses Unas as slaves.

Cassandra develops strange new powers that threaten both her future and that of SG-1.

SG-1 learns the wormhole may accidentally cause the extinction of life on a friendly world.