Stargate SG-1
SG-1 teams up with a Russian stargate squad to track lost soldiers.
SG-1 teams up with a Russian stargate squad to track lost soldiers.
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Osiris goes to war with the System Lords, leading to a peace summit.
When Teal'C fails to materialize, the other members race to save him before time runs out.
A mission at Stargate Command cuts short O'Neill's training session with a young Stargate team.
To monitor the alien, O'Neill becomes technical adviser to a new TV series.
When Carter is missing on Earth, O'Neill must track her down to save her from deadly experiments.
In meeting a benign alien race, SG-1 comes into contact with a third race.
The Tollans suddenly decide to share weapons technology.
SG-1 teams up with a Russian stargate squad to track lost soldiers.
Daniel goes into action when his Unas friend Chaka is taken by slave traders.
Cassandra develops strange new powers that threaten both her future and that of SG-1.
SG-1 learns the wormhole may accidentally cause the extinction of life on a friendly world.
O'Neill refuses to abandon a new member of SG-1 who may not really be one of them.
After Carter blacks out on an alien world, she finds she has an unusual new friend.
To free his mind from Apophis, Teal'c must go through a dangerous Jaffa ritual.
After losing a team member, SG-1 battles Apophis aboard a doomed ship far from home.
The Tok'ra reunite when the team steals a Goa'uld mother ship.
An old acquaintance comes looking for help, causing problems for the SG-1 crew.
An alien probe infects Stargate Command and uploads its program into the base computers.
Carter tries to help a brilliant cadet who's on the brink of ruining her future.
SG-1 travel to a planet and find themselves transfixed by a beautiful but deadly device.
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