It Takes One To Grow One
JD's ultimate fertilizer slowly turns him into a plant.
JD's ultimate fertilizer slowly turns him into a plant.
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A trip to meet Mr. Arnold's friends Penn and Teller leads to a magical mystery that only the Super K's can solve: finding out what happened to Houdini's Ring.
Jane sets up the golf ball and takes a shot, which perfectly lands in the hole.Jerry takes a shot, but the ball barely moves.Jerry hits the ball, and it flies off, breaking a window
Jane & jerry see the seagull perched on a tree with a nest full of their belongings. They try to climb up thetree to retrieve their t_hings, but the seagull fiercely defends its nest and make Jane and Jerry tobackoff
Unknown to the world, Thomas Edison built a secret lab where he invented a virtual version of himself and a robot named Von Bolt. With Edison as their guide, Angie and friends JD, Kent and Nicky set out to explore the fascinating world of science
The Cuddle Cubbies- led by Robby and Frida, decide to draw a hopscotch grid on the meadow walkway. When their friends are puzzled about the game, they attempt to play but forget the rules. With the help of the Cuddle Power, they learn the correct way to play hopscotch, enjoying the game and enhancing their balance and coordination.
JD's ultimate fertilizer slowly turns him into a plant.
Jerry grows into a giant after wearing a special ring gadget. Jane tries to evade him but is eventually captured and carried around like a toy. She manages to escape by using the ring to shrink Jerry back to his normal size. They reconcile, and Jane playfully throws the ring away, bringing an end to their giant-sized adventure.
Preston throws a music festival that destroys all the local vegetation, threatening local wildlife who are now going hungry the Rangers help protect the lives of snakes during their migration.
Wildflowers are being destroyed, causing tomato worms to devour the crops on a nearby farm the Rangers need to help bats from colliding with wind turbines.
Welcome to the jungle and the 6th chall_hine of the competition. Host Frankie Vu watches as the gamers take on cranky crabs and hungry sharks as they make their way through this tropical obstacle course.
Jerry's mischievous behavior leads to a mess of toys and books scattered around the living room. Jane tries to catch the thrown objects but ends up getting hit herself. However, Jerry realizes Jane's sadness and starts helping her collect the items. They work together, with Jerry attempting to balance a pile of books and Jane using a box to collect the toys. After some mishaps, they successfully gather everyt_hing, but when the box breaks, they find themselves buried under the pile. They laugh together, realizing the joy in their shared experience.
Jane & jerry see the seagull perched on a tree with a nest full of their belongings. They try to climb up thetree to retrieve their t_hings, but the seagull fiercely defends its nest and make Jane and Jerry tobackoff
," Jane and Jerry _hinage in a playful dance-off, constantly trying to one-up each other. Their antics escalate as they use various props to outdo the other, leading to a comical series of mishaps. However, when their beloved music player breaks, they realize the power of their shared passion for music and come together to create their own joyful tune, ending on a heartwarming note of friendship and celebration.
T_hings heat up in the fourth chall_hine of the competition. Host Frankie Vu watches the kids leap over the dangerous lava pits for a chance to become the ultimate gamer.
The competition zaps into the 5th chall_hine of the competition. Host Frankie Vu watches as the gamers test their memory in this electrifying memory puzzle.
When Mr. Arnold falls asleep in class, the kids take on an important mission without him that they're not quite ready for.
Jane and Jerry try to shoo the seagull out of the house, but it continues to flyaround, causing more chaos. The seagull starts to take over the house, making itselfat home and pus_hing Jane and Jerry out.The two siblings come up with a plan totake back their home
JERRY, a curious and mischievous toddler, playing on the floor withsome toys. He notices amagic marker on the coffee table and picks it up.He starts to draw on the walls and furniture, creating colorful and abstract designs.
In their imaginative world, Jerry transforms into a baby superhero, emulating heroic actions and surprising Jane with his playful antics. Jerry's mischievousness leads to both laughter and chall_hines as he playfully interrupts Jane's daily activities. However, when faced with a real threat in the form of a cockroach, Jerry's true superhero nature emerges, and he comes to Jane's rescue. With their bond str_hinthened, Jane rewards Jerry with a real superhero cape, acknowledging his extraordinary spirit. Together, they triumph over obstacles and celebrate their super-powered adventures.
Jane and Jerry try to shoo the seagull out of the house, but it continues to flyaround, causing more chaos. The seagull starts to take over the house, making itselfat home and pus_hing Jane and Jerry out.The two siblings come up with a plan totake back their home
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