Andromeda
An enemy from the crew's past forces Harper to build a time travel device.
An enemy from the crew's past forces Harper to build a time travel device.
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Audrey believes the thugs from the barn are holding William as a hostage.
Duke decides to leave Haven in the aftermath of dealing with Wade.
Nathan and Lexie hunt trouble that attacks Haven's citizens in their nightmares.
Nathan, Duke and Lexie search for the troubled person responsible for turning people hard as stone.
An enemy from the crew's past forces Harper to build a time travel device.
The Abyss has infected Beka. The crew must find a way to save her.
Dylan is tricked by Rev and kidnapped. The crew finds an "unexpected ally" in a Collector.
The crew mediates an apocalyptic war in order to halt genocide and cure a fatal disease.
Dylan finds himself in an alternate reality.
Andromeda discovers a shipment of bio-armor, with terrifying results.
Dylan is arrested and tried for high crimes against the Commonwealth.
The team tracks down a rogue scientist, while Shalimar and Adam try to uncover the real villain.
The team works to retrieve a code hidden in a series of paintings.
Brennan and Shalimar investigate a plane crash and Lexa contemplates her future with the team.
Brennan and the team join forces with a time-traveling mutant in order to disarm a bomb.
People keep disappearing from Haven. They are not only erased from existence but also from everyone's memories
Fates are revealed when the dead come back to seek their revenge.
Secrets from their pasts and an unexpected kiss put Audrey, Nathan and Duke on a collision course.
Audrey and Nathan lead a search party into the woods when a local teen goes missing.
Johnny investigates a female psychiatrist.
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