Almost Naked Animals
Piggy reluctantly helps Howie and Octo finally win a role-playing game of Dirks and Dragons. Then, Batty invokes the Penguin Clause and tries to take over the hotel.
Piggy reluctantly helps Howie and Octo finally win a role-playing game of Dirks and Dragons. Then, Batty invokes the Penguin Clause and tries to take over the hotel.
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Howie and the gang can't open their presents until Narwhal gets there... Where is he?! Then, Poodle and Batty reluctantly spend the Howiedays at the Banana Cabana.
Octo tries to embrace the scariest night of the year - Howiewe'en - and goes too far. Then, Howie uses the haunted bathroom in the basement and is sucked into a very freaky world.
Cat trades 8 of his 9 lives for Howie's old TV - but now he needs them back... but where did Howie put them? Then, Narwhal competes with Piggy on a ninjitsu-chef game show.
Howie decides bathing is a waste of time so his friends are forced to attempt a 'stinkervention.' Then, Howie tries to get the chicken pox so he can join the rest of the gang in quarantine.
Howie and Octo try to find out why Piggy's behaving so mysteriously. Then, Howie attempts to train Sloth to be a stunter so she can join the Dirk Danger fan club.
Howie needs to collect all of the puzzle pieces to win an exclusive, limited edition can of Cap'n Fizzy's Fuzzy Orange Soda. Then, Howie comes out of 'retirement' to avenge Piggy.
Howie and the gang try to throw a surprise Mud Day party for a very suspicious Piggy. Then, Howie becomes a product tester for Dirk Danger's line of extremely hazardous merchandise.
Poodle tries to humiliate the staff at the Banana Cabana by posting embarrassing videos of them online. Then, Octo's unable to set a record in Cap'n Fizzy's Big Book of Unnecessary Accomplishments.
Octo's scary dreams have him staining his bedsheets in the shape of his pals. Then, Howie challenges Bunny that she can't get through a day without losing her temper.
When the hotel's rooftop banana goes missing, Howie and Octo set out on an island-wide adventure to find it. Then, Howie's old imaginary friend comes to visit and drives everyone crazy.
After several days of bad weather, Duck builds an artificial sun that never goes down. Then, Narwhal confesses his greatest secret ever... he never learned how to swim!
A bossy Jellyfish sticks himself to Octo's head and starts to take over Octo's personality. Then, Howie gets the TV remote stuck to his head, and develops strange new powers!
Poodle builds a robot Howie and uses it to try to take over the Banana Cabana. Then, Narwhal's obnoxious old partner shows up - and wants to put the old act back together again.
Looking for a new challenge, Howie converts the hotel into a minimum security prison. After an unexpected toilet mishap, the Banana Cabana winds up floating on the high seas - becoming a 'boatel'!
Octo the safety monitor tries to make the Banana Cabana TOO safe - with dangerous results! Then, Narwhal's biggest fan wins a 'spend a day with Narwhal' contest - but she ends up falling for Howie!
Howie convinces Bunny to be his lucky charm for the Robot Ruckus tournament. Then, Poodle and Howie have to run a successful business together for one day - or lose their hotels.
Piggy reluctantly helps Howie and Octo finally win a role-playing game of Dirks and Dragons. Then, Batty invokes the Penguin Clause and tries to take over the hotel.
Octo competes in a sleepwalking tournament to try to win a fancy new bunk bed. Then, a fortune cookie tells Octo and Howie that they need to find new best friends or disaster will befall them.
Duck gives Howie a batch of mini-Howies - who then go on a rampage with Duck's mini-Ducks. Then, Howie gets the job of answering Dirk's mail and makes a promise to a fan that Dirk can't fulfil!
When Howie is forced to give up sugar, he suddenly becomes a successful stunter and brainiac. Then, Howie and Octo find a one-of-a-kind Dirk Danger action figure and disagree about what to do with it.
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