Z Nation
Warren leads an attack against Murphytown to extract its smug leader.
Warren leads an attack against Murphytown to extract its smug leader.
10K and the group must decide whether to keep looking for Sun Mei and Red, or press on to Newmerica.
Warren's apocalyptic dream of a Black Rainbow sends the group on a mysterious new mission.
The gang reunites and faces the biggest battle yet.
Addy is being pummeled with whatever The Man can throw at her, and Lucy does the same to The Man.
Warren leads an attack against Murphytown to extract its smug leader.
Doc tries to find a way to communicate with Warren, but instead encounters something more menacing.
Doc and Addy try to convince Lucy's family to follow them; Murphy tests 10K's allegiance.
Warren and the others realize they are going to need a bigger army to extract Murphy.
Doc and Addy run into old friends while looking for Lucy on the road.
The residents of a mental hospital capture Doc.
A pack of wolves stalks an injured and alone 10k.
More people flock to Murphy's new cult; the others are stuck in the middle of a war.
Warren and team encounter the sole inhabitant of a strange town; Murphy begins a new mission.
Warren and gang become prisoners; Murphy escapes the sub with his newly formed blends group.
The gang protects the town against a new enemy.
The gang protects the town against a new enemy.
The team reaches the mobile lab, which turns out to be a submarine; Murphy says goodbye.
It's discovered that the Z-vaccine doesn't work; Vasquez gets caught trying to kill Escorpian.
The team meets La Reina, Queen of the Zeros, after being captured.
The team gets embroiled in corporate politics after finding a group of white collar survivors.