Slug Terra
Dr. Blakk and his Darkbane minions have figured out a way to make their ghouls faster and stronger.
Dr. Blakk and his Darkbane minions have figured out a way to make their ghouls faster and stronger.
Eli and the Shane Gang face the Dark Slinger.
Eli and the Shane gang must stop Dr. Blakk when he creates a gap in the magical slug-energy barrier.
Dr. Blakk and his Darkbane minions have figured out a way to make their ghouls faster and stronger.
Eli has a new recruit, but he's not sure if the rookie can go from frightened novice to hero.
Eli interogates the captured villain.
When Dr. Blakk is captured it's up to the Shane Gang to transport him.
A mysterious creature begins draining the energy from all the slugs in a distant cavern.
Burpy is sick and the only thing that will cure him is a hidden power source known as Lightwell.
The gang is lured into an elaborate game by a twisted villain.
The Shane Gang follow Diablos Nacho to the Molenoid home cavern.
The King of Sling becomes the townspeople new hero and helps clean up the town.
The Shane Gang compete for the Slugball Championship.
Blakk has a new weapon, the Gatling Blaster and Eli has to create a new fusion move to stop him.
Eli and the Shane Gang are trapped in the Deep Caverns underneath Slugterra.
Eli and Kord have been trying to create a fusion shot.
The Shane Gang must go through an inescapable maze to locate Blite.
Dana steals from Dr. Blakk and Eli is the only one who can protect her.
Blakk hires a thug to build a Deep Water Rig to drill for Dark Water.
A slug-slinging master appears for the first time in two decades.
Mad scientist Quentin has developed robo slugs with the abilities of all the slugs on Slugterra.