JoJo's Bizarre Adventure
Koichi arrives in Italy to find Giorno; Giorno steals Koichi's luggage and fights Leaky Eye Luca.
Koichi arrives in Italy to find Giorno; Giorno steals Koichi's luggage and fights Leaky Eye Luca.
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Bucciarati and gang hide inside a turtle aboard their train hurtling toward Florence as Mista fights to keep Pesci's body-piercing fish hook from ensnaring his brain. Prosciutto, meanwhile, has released his Stand, rapidly aging everyone on board.
Ready to escort Trish by train, the gang finds on the platform a lone turtle lingering by the drinking fountain, just as the boss instructed. But Bucciarati is stumped—departure is imminent, the enemy is closing in, and the cryptic key appears useles
Delve into the deadly battles that mold Giorno into an indispensable member of the Passione gang as he and his allies fight to protect Trish and themselves against outlandish acts of violence by members of the Hitman team.
Abbacchio and Giorno fight Illuso on the verge between the real world and the mirror world.
The gang goes to Pompeii to obtain the means to retrieve the boss' daughter.
Narancia fights off Formaggio's body-shrinking attack with firepower.
Narancia hunts down his assailant; Formaggio tries to understand his attacker's tracking skills.
Bucciarati becomes a capo for Passione and receives orders to guard the boss' daughter.
Mista uses his Stand, Six Bullets, against Sale and his stand, Arts & Crafts, in a fierce battle.
With the enemy lying in wait at the upcoming port, Giorno and Mista fly out to do reconnaissance.
Abbacchio's past as a crooked cop unfolds; Abbacchio and Bucciarati battle the Stand Tender Machine.
Polpo's apparent suicide sends shock waves through the underworld.
Plodding amid the dusky shadows of a peaceful piazza is Polpo’s macabre Stand, which assails any who dare witness the reigniting of the lighter. Giorno deciphers its method of attack, but is soon staring death in the face as Koichi comes to his aid.
Determined to join the mafia gang Passione, altruistic Giorno is introduced by Bucciarati to the grotesquely corpulent Polpo, an incarcerated capo who tests Giorno’s loyalty with a simple but bizarrely lethal test involving a lighter and its flame.
Eager to identify Leaky Eye Luca’s attacker, Bucciarati confronts Giorno and unleashes a Stand attack to dismantle him piece by piece. But Giorno counters with his Stand Golden Wind, surprising not just his adversary, but also himself.
Koichi arrives in Italy to find Giorno; Giorno steals Koichi's luggage and fights Leaky Eye Luca.
Josuke and his friends have finally cornered Yoshikage Kira. Refusing to give up, Kira tries to activate Bites the Dust one more time to escape his desperate situation. Can Josuke and the others stop Kira in time to save the future of Morioh?
Josuke and Hayato try to force Deadly Queen and Stray Cat into close quarters by going indoors.
Hayato's plan to kill Kira fails, but Kira unwittingly exposes himself to Josuke.
Hayato is unable to tell anyone the truth about Kira.
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