JoJo's Bizarre Adventure
Terror follows Jonathan and his fellow travelers to Windknight's Lot, where they find themselves faced with the devious Dio. The onslaught of evil continues with two colossal knights.
Terror follows Jonathan and his fellow travelers to Windknight's Lot, where they find themselves faced with the devious Dio. The onslaught of evil continues with two colossal knights.
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As Giorno is teleported between puddles with Squalo's shark attached firmly to his jugular, Narancia tries to sniff out the perpetrator using his CO2 tracer but is inhibited by Tiziano's tongue-fusing Stand, frustrating himself and Bruno's team.
Bruno and team, now self-chosen traitors, learn from Trish during a moment of calm at a Venetian café a trip to Sardegna is vital. Chaos, then, erupts as Narancia loses his tongue and ability to speak the truth after spotting a shark in his soup.
In the crypt of a Venetian church, Bruno discovers not only the brutal truth behind the Boss's true intentions but also the unstoppable Stand power he wields, a power that leaves Bruno in a pool of blood and in a moral quandary.
By revealing to each other a fearless embrace of the unknown, Giorno and Mista emerge victorious against Ghiaccio. Now, a single member of Bruno's group must face a single bell tower, a single elevator shaft, and a single menacing task.
Ghiaccio's Stand, White Ice is able to envelop him like a bodysuit and able to freeze everything around him to extremely low temperatures. Giorno and Mista somewhat make it to Venice, despite being partially frozen by Ghiaccio...
Giorno fights transmutation with transmutation as he weaponizes his own severed hand and imbues inanimate objects with life against Melone's baby Stand. Giorno and team now must learn that the road ahead to Santa Lucia train station is paved with ice.
Bucciarati and crew head to Venice by car after a near-death encounter with Pesci. Unbeknownst to them, Melone from the Hitman Team has created an atomizing ancillary Stand from Bruno's blood and the body of an unsuspecting female train passenger.
To save his squad, Bucciarati risks all by grabbing hold of Prosciutto and hurling himself off the speeding train, only to be saved by Pesci's hook. Now, as Pesci savagely fishes for his victim's heart, Bucciarati's resolve reaches stunning heights.
Bucciarati and gang hide inside a turtle aboard their train hurtling toward Florence as Mista fights to keep Pesci's body-piercing fish hook from ensnaring his brain. Prosciutto, meanwhile, has released his Stand, rapidly aging everyone on board.
Ready to escort Trish by train, the gang finds on the platform a lone turtle lingering by the drinking fountain, just as the boss instructed. But Bucciarati is stumped—departure is imminent, the enemy is closing in, and the cryptic key appears useless.
Illuso has pulled Fugo into his mirror world as Abbacchio rushes to retrieve the key, despite Giorno's stern advice. But Abbacchio cannot escape a similar fate, leaving him and later Giorno to resort to self-mutilation in favor of death by laceration.
Giorno, Abbacchio and Fugo travel to Pompeii to find a hidden key pivotal in their protection of Trish. Facing the trio, however, is more than the lonely remains of ancient Roman villas and colonnades. Fugo spots an odd figure in an even stranger mirror.
Narancia is unshakable as he uses firepower and CO2 detection to survive Formaggio's body-shrinking attack. Even beneath a spider's fangs inside Formaggio's bottle, Narancia reveals not Trish's whereabouts but the bullet holes his Stand has left behind.
After an encounter with the Hitman Team's Formaggio, Narancia is left wondering why the world is quickly transforming around him. Narancia hunts down his assailant with a hail of bullets as Formaggio tries to understand his attacker's tracking skills.
Within arm's reach of Polpo's fortune, Bucciarati and team meet the unassuming Pericolo, a capo who has come to accept the treasure. In presenting the loot, Bucciarati is bestowed not only the rank of capo but also an immense duty: protect Trish Una.
Rohan finds himself possessed by Masazo Kinoto's Stand, Cheap Trap, who tells the manga artist to burn the photos he took of the people in Morioh. Meanwhile, Josuke and Yuya encounter the Stand user responsible for Koichi's disappearance.
Josuke enters the electrical tower again to save Mikitaka and defeat Toyohiro Kanedaichi. Meanwhile, Rohan receives a visit from a first-class architect named Masazo Kinoto, who's come to estimate the repair costs to his burnt house.
Yoshihiro Kira spots Kosaku Kawajiri and instantly recognizes that it's actually his son, Yoshikage. Meanwhile, Josuke, Okuyasu, and Mikitaka finds a strange man living in an abandoned electrical tower.
Shinobu tells her husband, Kosaku, that she saw a stray cat in their basement with a hole in its throat. When Kosaku goes down to take a look, he finds the cat already dead, The next morning, a strange plant sprouts from the spot where the cat was buried.
Rohan sacrifices himself to save Josuke from a remote-controlled Stand that sucks nutrients out of its victims. Moved by Rohan's act of bravery, Josuke races through town to find and defeat the Stand's user before it can kill Rohan.
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