The Challenge
The competitors hold nothing back in the Roller Derby challenge, and two women must prove who wants it more as they hold on for dear life in the Pole Wrestle duel.
The competitors hold nothing back in the Roller Derby challenge, and two women must prove who wants it more as they hold on for dear life in the Pole Wrestle duel.
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The teams race mini hogs through a complicated course in the Time to Ride challenge, and one woman is ripped out of the game following a loss in Patchwork at the Inferno.
After a night out, two players take their rivalry to the next level, one team deals with communication issues during the Riddle Me This challenge, and two women are selected for the Inferno.
A fun night out takes a turn after a prank, the teams put the pedal to the metal in What a Drag, and two guys let their aggression out as they face off in Balls In at the Inferno.
One player must decide if they can face their fear of heights as the teams compete in Never-Ending Climb, two guys are picked for the Inferno, and cattiness plagues the Bad Asses.
There's a television and Life Shields on the line as the teams test their strength in Zip Up, and two players race to mummify themselves in That's a Wrap in the Inferno.
The teams battle it out in a game of Fill in the Gaps, and the Bad Asses lash out when they realize they've been outsmarted by the Good Guys ahead of the Inferno.
A player jeopardizes their team during Dodge Yer Balls, one of the Life Shield winners has a decision to make, and two competitors go head-to-head in Knock Your Block Off in the Inferno.
A player makes an unexpected announcement, one team's strategy during Shirt Off My Back backfires, and rumors about alliances push one competitor to their breaking point.
One team tries to save a player during Run for Your Money, but an unexpected twist threatens their plan, and a competitor is sent home after Shack Attack at the Inferno.
A rumor ignites a feud between two members of the same team, the X Marks the Spot challenge lowers morale for one group, and a competitor is caught by surprise during the Inferno vote.
Time is of the essence as the teams compete in Juice It Up, one player makes a big sacrifice, and two contenders go head-to-head in Hang Tough in the Inferno.
The contenders are split into two teams — the Good Guys and the Bad Asses — and after a brutal test of endurance in Surf Torture, two players are picked to face off in the Inferno.
A brutal final elimination sends one pair out of the game just before the last push of the final. One Ride or Die pair takes home the one-million-dollar prize and title of Challenge Champion.
An injury threatens one pair's fate in the game; tensions between a pair leads to an argument.
With four pairs of Ride or Dies remaining, TJ reveals the shocking details of their grueling 100 hour final challenge. Nany and Bananas struggle to communicate efficiently putting them at risk.
With the final challenge quickly approaching, players worry that they have let a champion skate by for far too long. The winning pair is conflicted on which team they should nominate for elimination.
The remaining pairs hoping to earn their spot back in the game must face off in a classic Challenge elimination. Ride or Dies must quickly readjust to a change in the game. One pair of Ride or Dies makes a risky decision to control their own fate.
Jordan and Tori's relationship reaches a breaking point; TJ stuns the players with a twist.
Nany and Kaycee struggle with being on opposite teams. One player faces consequences after burning her vote, instead of trying to protect her Ride or Die at all costs. Chauncey must decide between playing for his team or to keep Amber safe.
After multiple losses, one team realizes that they must come together to win; after losing his Ride or Die in the last elimination, one player feels vulnerable to danger while another player must count on their Ride or Die.
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