
Z Nation
Talkers are forced to mine a hazardous waste landfill for the secret ingredient to bizkits.

Talkers are forced to mine a hazardous waste landfill for the secret ingredient to bizkits.

Doc must spirit walk again to help save the Chief of the Water Keepers.

The heroes arrive in the farming outpost and find it overrun by zombies.

Sketchy and Skeezy reenact Doc's stories about the Founding Fathers.

Sketchy and Skeezy reenact Doc's stories about the Founding Fathers.

Warren and the others are reunited with Addy in Limbo, an underground casino.

Warren and the others are reunited with Addy in Limbo, an underground casino.

Pacifica is bombed; the heroes decide to follow the Talker Underground.

Pacifica is bombed; the heroes decide to follow the Talker Underground.

Warren and George search for Lt. Dante, who may be part of an underground network helping Talkers.

Warren and George search for Lt. Dante, who may be part of an underground network helping Talkers.

10K nearly loses everything as Panic and anti-Talker sentiments flare.

10K nearly loses everything as Panic and anti-Talker sentiments flare.

Warren must leave her new life behind and find her way to Newmerica.

Warren must leave her new life behind and find her way to Newmerica.

Warren recovers from the drone crash; Doc and the others finally arrive in Newmerica.

Warren recovers from the drone crash; Doc and the others finally arrive in Newmerica.

Warren and the group must stop Zona from launching operation Black Rainbow.

Warren and the group must stop Zona from launching operation Black Rainbow.

Warren's dream leads the group back to Mercy Labs where she must perform a dangerous task.