
Andromeda
Trance's family of avatars declares war on the Abyss at a high price.

Trance's family of avatars declares war on the Abyss at a high price.

The crew scrambles to rescue Trance and Harper against the ticking clock of the Vedran sun.

Religious fanatics resist the crew's efforts to save them.

Rommie turns on the crew after she is rebuilt to help evacuate Seefra's planets.

Dylan finds himself trapped after an explosion sends him into an interdimensional loop.

The crew embarks on a treacherous repair mission to the core of Seefra's sputtering sun.

Jesse's grandfather is one of the test subjects of an old military experiment.

Brennan's old partner is involved in stealing secrets from the Dominion.

The team tracks down a rogue scientist, while Shalimar and Adam try to uncover the real villain.

The team works to retrieve a code hidden in a series of paintings.

While undercover, Liam and Renee discover humanity is being used to produce sustenance for the Taelons.

Liam and Renee are trapped aboard Ma'el's ship when it comes alive.

Zo'or transfers into a human body to manipulate humans' views on energy weapons.

Liam must save Zo'or when she contracts an ancient Taelon virus.

Arrival of a mysterious young woman raises questions.

Johnny infiltrates a cult to prevent a catastrophe.

Multiple visions cause Johnny to question his own reality.

A man who thinks Johnny ruined his life by helping him win the lottery kidnaps him.

With Magnus gone, Will becomes head of the Sanctuary Network. The abnormal uprising continues to get worse.

Helen Magnus pursues Adam Worth back to 1898 London to stop him from altering the future.