
The Challenge
A player's temper gets the best of her, the men and women partner up for the Pass with Care challenge, and two guys face off in the Ascender duel before one of them is sent packing.

A player's temper gets the best of her, the men and women partner up for the Pass with Care challenge, and two guys face off in the Ascender duel before one of them is sent packing.

The 19 remaining are in a waist-deep mud pit and wading through water in the Ring Toss event.

The first guy heads home after losing the I Can duel, the players get down and dirty in the Ring Toss challenge, and one contender overcomes a fear before another jeopardizes her own future.

The contestants arrive in Brazil and learn the rules of the game, then TJ tests their strength and endurance in the Reachin' Out challenge, and two guys are selected for The Duel.

The beaches of Brazil host a Real World vs. Road Rules Challenge, with everyone for themselves.

The remaining three teams compete in an intense final challenge for a chance to take home $250,000.

The remaining three teams compete in an intense final challenge for a chance to take home $250,000.

A twist in the Death Roll challenge gives the winning team an advantage, Diem and Tina come to blows over deliberation, and two teams in Exile are neck and neck for a spot in the finals.

A twist in the Death Roll challenge gives the winning team an advantage, Diem and Tina come to blows over deliberation, and two teams in Exile are neck and neck for a spot in the finals.

The battle for immunity is at an all-time high when the players navigate a tough obstacle course, and then shock and awe abound when the Exile ends in a surprise.

The battle for immunity is at an all time high when the players navigate an obstacle course.

The teams dive out of their comfort zones in Deep Blue, and alliances are tested when the weaker teams attempt to take out a top team in deliberation.

The teams dive out of their comfort zones in Deep Blue, and alliances are tested when the weaker teams attempt to take out a top team in deliberation.

Heights bring out the inner child in one contestant; Wes and Casey struggle to stay in the game.

Linette confronts Diem about her decision to send her to Exile, one contestant's fear of heights threatens their team's standing in the Jump Down Under challenge, and one team is sent home.

One team receives devastating news; the game proves too much for Diem to handle.

One team receives devastating news, the game is proving to be too much for Diem, and friendships are on the line at deliberation.

Wes gives Eric and Katie some advice; injuries could bench a team; two more contestants go home.

Wes gives Eric and Katie pointers on how to tackle competing in Exile, injuries threaten to take one team out of the game, and two more contestants are sent home.

Panic sets in as the contestants must solve a puzzle while swimming in a shark tank.