
Teenage Mutant Ninja Turtles
Leonardo gets lost; Krang tries to blow the Earth off its axis and melt the ice.

Leonardo gets lost; Krang tries to blow the Earth off its axis and melt the ice.

A mysterious figure known only as the phantom, makes an appearance, terrifying alarmed patrons.

Michelangelo and Leonardo are stuck in a nightmare world due to Donatello's latest invention.

Vernon's nephew, Foster, helps the Turtles prevent the Earth from crashing into the sun.

A galactic outlaw named Shreeka is after the power ring that Krang took from her.

The Turtles go to the Top Notch Scientific Corporation to stand guard over the sonic disintegrator.

Krang plans to blow up the a bridge just as trucks carrying a rare form of toxic waste pass overhead.

Donatello sets his sights on solving world hunger; he invents the Food Revivafiver.

Irma gets super magnetic powers and starts to fight crime, but her powers wear off.

Krang's robot body goes out of control; Michelangelo won't stop playing a video game.

Krang brings General Traag to Earth from Dimension X as a distraction for the Turtles.

Krang and Shredder go to the City Wild Animal Parle with Bebop and Rocksteady to create an army.

Frip arrives back on Earth for a visit, and to ask the Turtles for help in reclaiming his camera.

Zach is put into military camp by his parents after making numerous false reports of aliens.

Professor Mindbender fools the Mayor into installing Lex, a supercop robot, to clean up crime

Raphael's latest study of disguises leads him to be mistaken for a mobster named Mad Dog McMutt.

Shredder broadcasts a signal over the radio that sends the population of New York City into limbo.

A nerd-turned-muscleman captures three of the Turtles; Leonardo must ask for help in rescuing them.

Bebop and Rocksteady botch another mutagen experiment, resulting in a giant ice creature.

Tired of fixing everything, Donatello clones himself to have time for his other inventions.