
Teenage Mutant Ninja Turtles
The Turtles decode part of a map that they were able to liberate from the would-be thieves.

The Turtles decode part of a map that they were able to liberate from the would-be thieves.

The Turtles discover odd tracks leading away from the National Space Exploration Center.

While Krang tries to reacquire the Technodrome from Dimension X, Shredder tracks down the Rat King.

Shredder & Krang are still on Earth without the resources of the Technodrome

The Turtles face their greatest challenge ever when they become trapped in Dimension X

When a new theme park opens, the Turtles are invited to test it out.

Krang creates six clones of himself in order to defeat the Turtles.

A.J. Howard hires Dirk Savage, a professional mercenary, to rid the city of its "mutant problem"

An Atlantean city, existing in modern times, the turtles have to defeat Shredder and dethrone Bebop.

Baxter Stockman returns to take control of Shredder's retro-mutagen ray gun.

The Turtles must help their Turtleoid friend Kurma defend the planet Shellri-La from alien invaders.

Krang harnesses the power of a new invention to try and retrieve the technodrome.

Shredder enlists some of the most memorable villains from past episodes into an army of "rogues!"

Splinter's ancient sensei, Master Mogo-San, arrives from Japan, seeking to find his grandson

Two dangerous convicts from Dimension X cause Donatello's portable portal generator to malfunction.

The Turtles take an incredible trip back in time when they follow Shredder back to 16th Century Japan.

A small alien named Quirx crash lands on Earth with the intergalactic stormtroopers behind him.

Donatello is struck by a laser beam that is caused by a dangerous fight with Shredder.

The gang heads to England where they travel back in time and come face to face with Sherlock Holmes.

Eric Red seizes both April and Professor Swenson's map to the underground volcanoes.