
Ninja Senshi Tobikage
Icelander's crazy obsession for Princess Romina pushes him toward a treacherous path.

Icelander's crazy obsession for Princess Romina pushes him toward a treacherous path.

Princess Romina opens up about the big mission that brought her to the human beings.

Joe tries to save Princess Romina from Hazzard, who wants to hand her over to Zaboom.

Joe expects help from the Earth Federation Forces to get himself and the others out of Phobos.

Joe alights the Radorio mother ship to buy enough time for it to get away from Grathan.

Hazzard ruins Joe's chances of establishing cordial relations with the guerrillas.

The guerrillas might need a great deal of convincing to provide support to the Radorio mother ship.

Princess Romina's growing fondness for Joe does not sit well with Gameran and Icelander.

Hazzard's shrewd move makes it difficult for the Radorio mother ship to find a way out of Phobos.

Joe gets acquainted with the Radorio mother ship while Hazzard is up to something opportunistic.

Joe enters a crashed spaceship to elude the police of Mars, and gets entangled in an alien battle.

In its darkest hour, the fate of Dokidoki Space lies with the few who dare oppose its cruelest foes.

The Eight Lithographs are collected; it is time for the final battle to commence.

One Lithograph remains for Ramune and company to obtain in order to defeat the forces of evil.

The group travels to a planet where they are cursed to fight each other.

Hsiabetta, one of the Four Destroyer Kings, challenges Ramune and crew to a duel.

Now with half the shards, the indicator leads them to an area with four planets.

Ramune, Milk and Cocoa have their abilities tested in order to obtain the next shard.

The quest continues, with Ramune and the princesses split up from Da Cider and Leska.

In pursuit of the second shard, a truly epic pun battle between Ramune and Da Cider ensues.