
Space Adventure COBRA
Cobra infiltrates a Pirate Guild gathering in an attempt to assassinate Salamander.

Cobra infiltrates a Pirate Guild gathering in an attempt to assassinate Salamander.

Cobra, Doug, and Pumpkin head to an ice-covered planet to get the last member of their crew.

In order to take down Salamander, Cobra decides to enlist some old friends to help.

Dominique is concerned The Pirate Guild is watching her. Salamander is at the center of it.

Cobra steals rubies from a war-torn planet. Before he can escape, he is caught up in the conflict.

After Cobra steals a large quantity of diamonds from The Pirate Guild, they're out for revenge.

Cobra buys a small robot, unaware that it is carrying a deadly weapon.

Cobra and Dominique see a cruise ship destroyed. They're attacked and Dominique is kidnapped.

Upon arriving at Jingoro's house, Cobra finds it ransacked and Jingoro's daughter kidnapped.

Cobra and Lady are captured and held aboard the Swordians' desert crawler, The Sand Rook.

He helps a group of refugees escape a seemingly invincible, armored foe across a vast desert.

Cobra sneaks into Mr. Rand's security room during the game, but his team plays on without him.

Cobra's team squares off against the players from Team 1, but Team 1 plays dirty.

Cobra becomes a tough rug-ball player. He decides to manage the misfits from the Z team.

Cobra agrees to pose as a rug-ball player to uncover the inner dealings of a drug trafficking ring.

Cobra returns to Planet Wing, only to discover that his friend Vega is in desperate need of help.

Cobra comes face-to-face with the all-powerful Galtan, a giant who treats humans like playthings.

Cobra investigates a stolen shipment of gold from Venus and fights a half-man, half-cyborg.

Sandra has the Ultimate Weapon and doesn't hesitate to unleash its full power on Cobra.

On Zados, a harsh, desert planet, Captain Nelson's lost treasure lies hidden.