
Tetsujin 28
Shotaro 27, a mech designed for war, threatens the city.

Shotaro 27, a mech designed for war, threatens the city.

Things are back on track after Shotaro finally regains control of Tetsujin 28.

Criminal group plots to brainwash the world's deadliest warriors for use as weapons of destruction.

The racers try to sabotage the race by any means necessary; Go continues to believe in fair play.

Mr. Goldminter holds the Around the World Grand Prix; the champion will win gold and his daughter.

Go receives a challenge from Car Acrobatic Team, a team that he defeated in the Alpine Race.

Go and his fellows are on the way to the Grand Prix, but their plane breaks down due to lightning.

A girl disappeared years ago; in memory of her, Vondervon decides to hold a Junk Car Grand Prix.

A lightening awakens the Monster Car, a huge monster-like tank resting in an old castle.

An international space development base is under construction in the American West.

Gadge has a grudge against Go as he was fired from his team after losing a race to Go.

Go and Trixie arrive at the airport to head for Hawaii and stumble across a shooting incident.

On a plane to Hong Kong to join a race, Go witnesses a man being murdered with a poisoned needle.

Go joins the Pineapple Grand Prix, a series of grueling courses where racers must carry pineapples.

A man uses small cars which allow him to control real cars that he then melts down.

To participate in a race in the United States, Go and Trixie board a passenger plane.

Go escapes from a trap and prevents the assassination of the President of Avalonia.

An assassin with a rifle attempts to shoot the Princess, who is in the royal box.

The Mach 5 is hijacked in the Alps during a snowstorm by a man with an injured right hand.

On the way to an evil mountain, Go chases a weird tank and finds a secret base at a lake.