Body Language
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
Contestants try to answer trivia answers correctly to collect spins on a gameboard, where they can win cash and prizes. Unless, of course, they land on a "Whammy," which takes away the player's loot. The contestant with the most accumulated cash and prizes at the end of the show is the winner.
Contestants try to answer trivia answers correctly to collect spins on a gameboard, where they can win cash and prizes. Unless, of course, they land on a "Whammy," which takes away the player's loot. The contestant with the most accumulated cash and prizes at the end of the show is the winner.
Contestants try to answer trivia answers correctly to collect spins on a gameboard, where they can win cash and prizes. Unless, of course, they land on a "Whammy," which takes away the player's loot. The contestant with the most accumulated cash and prizes at the end of the show is the winner.
- hosted by Bob Barker until 2007 -- features a wide variety of games and contests with the same basic challenge: Guess the prices of everyday (or not-quite-everyday) retail items. Four contestants, all of whom are seated in one of the wildest audiences in daytime game-show history, are called to the stage to play a preliminary pricing round. That winner joins the host on stage for one of more than 70 different pricing games. After three such games, the contestants spin a big wheel -- hoping to get as close to $1 as possible -- in the "Showcase Showdown." That's repeated in the second half of the show, and two highest winners of that round advance to the final, where prizes could be cars or roomsful of furniture. Models present the prizes.
Four contestants -- one a returning champion, the other three chosen from the studio audience -- bid on items or groups of items in an auction-style format, hoping to be the one who comes closest to the actual retail price without going over.
Four contestants -- one a returning champion, the other three chosen from the studio audience -- bid on items or groups of items in an auction-style format, hoping to be the one who comes closest to the actual retail price without going over.
Four contestants -- one a returning champion, the other three chosen from the studio audience -- bid on items or groups of items in an auction-style format, hoping to be the one who comes closest to the actual retail price without going over.
Gene Rayburn hosts this comedy-game show hybrid in which contestants try to match answers given by celebrities to humorous, and often risque, fill-in-the-blank questions. The contestant with the most points at the end of the game advances to play the bonus round, in which the contestant has a chance to win thousands of dollars, with the actual amount dependent on the rules in place at the time of the episode.
Gene Rayburn hosts this comedy-game show hybrid in which contestants try to match answers given by celebrities to humorous, and often risque, fill-in-the-blank questions. The contestant with the most points at the end of the game advances to play the bonus round, in which the contestant has a chance to win thousands of dollars, with the actual amount dependent on the rules in place at the time of the episode.
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Like the 1960s version, two contestants, each teamed with a celebrity partner, compete in a word-association game. One player tries to guess a word based on clues offered by his or her partner. The game is timed, and if the clue-giver inadvertently says part of the word, a buzzer sounds and that round is lost. The team with the most points at the end of the round gets to go on to a fast-paced bonus round called Cashword.
Like the 1960s version, two contestants, each teamed with a celebrity partner, compete in a word-association game. One player tries to guess a word based on clues offered by his or her partner. The game is timed, and if the clue-giver inadvertently says part of the word, a buzzer sounds and that round is lost. The team with the most points at the end of the round gets to go on to a fast-paced bonus round called Cashword.
A long-running panel show in which a celebrity panel questions members of the public to try to guess their jobs.
Celebrity panelists quiz three contestants to identify the imposters.
Celebrity panelists quiz three contestants to identify the imposters.
In this original version of iconic game show "Family Feud," actor Richard Dawson plays host to two teams, each comprised of five family members, who try to match the answers given to survey questions asked to groups of people (typically 100 people in the group). The family that wins the game by being the first to reach a certain point total, either 200 or 300 depending on the rules at the time, advances to the bonus round, called Fast Money, for a chance to win thousands of dollars by answering more survey questions.
In this original version of iconic game show "Family Feud," actor Richard Dawson plays host to two teams, each comprised of five family members, who try to match the answers given to survey questions asked to groups of people (typically 100 people in the group). The family that wins the game by being the first to reach a certain point total, either 200 or 300 depending on the rules at the time, advances to the bonus round, called Fast Money, for a chance to win thousands of dollars by answering more survey questions.