
Slugterra
A fun trip to the mall cavern turns un-deadly when the place is over run by the zombie-like victims of the Zombus slug.

A fun trip to the mall cavern turns un-deadly when the place is over run by the zombie-like victims of the Zombus slug.

After a wild ride on the mysterious Flumes - the Underriver that runs beneath all of Slugterra - the Shane gang find themselves dropped into a sea cavern.

Pronto is thrown in jail on trumped-up charges by a corrupt judge, and the only chance to break him out is Eli making a one-in-a-million trick shot.

A short cut takes the Shane Gang through the territory of the Shadow Clan - and try as they might not to, they are discovered and captured by the mysterious creatures.

Eli doesn't believe in ghosts - until he enters Deadweed cavern! But it turns out Eli's first instinct was right.

When even Kord can't find a way to fix what's wrong with the new upgrades to the Shane Gang's Mecha Beasts, it's time to go to the source: the wondrous Mecha Forge!

The gang signs up for a weekend camp that promises to teach your slugs tons of new moves - without lifting a finger!

After a wild ride on the mysterious Flumes - the Underriver that runs beneath all of Slugterra - the Shane gang find themselves dropped into a sea cavern.

Tad is still missing after the slug-out with the Shadow Clan, but the Gang have to set off without him when reports start coming in of slugs disappearing all across the 99 caverns. As they pursue the trail of missing slugs, the mystery grows darker when it leads them straight to Dr. Blakk's old stronghold!

Avalanched inside a frozen cavern, the Shane Gang can't figure out which is worse: being trapped with a vicious Ice Ogre that only gets bigger the more you shoot it?

Avalanched inside a frozen cavern, the Shane Gang can't figure out which is worse: being trapped with a vicious Ice Ogre that only gets bigger the more you shoot it?

Blakk has hired Brutale to build a Deep Water Rig to drill for Dark Water at the bottom of the Cavern Sea.

The four members of the Shane Gang think they've found the fifth in Twist, a street-smart kid who volunteers his help when the gang needs it most on a mission gone wrong.

A fun trip to the mall cavern turns un-deadly when the place is over run by the zombie-like victims of the Zombus slug.

After a wild ride on the mysterious Flumes - the Underriver that runs beneath all of Slugterra - the Shane gang find themselves dropped into a sea cavern.

Long thought to be merely a legend, an Enigmo Slug has finally been spotted. The bidding is high for this rarest of all slugs, and so is the competition to be the first grab it! Eli and the gang actually beat Slugterra's most vicious slug hunter to the prize-only to find that the hunter is now hunting them!

A short cut takes the Shane Gang through the territory of the Shadow Clan - and try as they might not to, they are discovered and captured by the mysterious creatures.

Eli doesn't believe in ghosts - until he enters Deadweed cavern! But it turns out Eli's first instinct was right.

When even Kord can't find a way to fix what's wrong with the new upgrades to the Shane Gang's Mecha Beasts, it's time to go to the source: the wondrous Mecha Forge!

The Slug Run is the ultimate, off-road, no-holds-barred, cross-cavern Mecha Beast race. Unfortunately, the only thing lower than the odds of beating the three-time champ who's now racing for Dr. Blakk are the odds of Eli making it to the finish line in one piece!