Leverage
When a Leverage International team's museum heist goes awry, the crew goes in to finish the job, ultimately realizing they've been lured into a trap by a treacherous old friend.
When a Leverage International team's museum heist goes awry, the crew goes in to finish the job, ultimately realizing they've been lured into a trap by a treacherous old friend.
The team reluctantly enlists the help of a naïve but ambitious assistant to take down a predatory music producer told from the point of view of a regular person.
After a college professor steals a discovery from his grad student, the Leverage team has to take him down while returning the credit and reputation to the young woman in the process.
Prompted by Arthur Wilde, the team takes on a husband and wife couple who run a multilevel marketing pyramid scheme that emotionally and financially preys on young mothers.
The team uses the true story of a World War I P.O.W. escape to free an innocent man framed by a pair of dirty cops.
The crew finds out that a shady plastics exporter whose dumping threatens local waters is smuggling black market antiquities on his barges, and plots to relieve him of his ill-gotten gains.
The team pulls Harry back into the fold to help a journalist investigating corruption.
The team sneaks into R.I.Z. to stop them from destroying the electrical grid, but they need Harry's help.
The team goes undercover on an oil rig to find dirt on a crooked CEO who is covering up oil spills.
When a hate group targets two farmers, the team digs deep into a corrupt green energy innovator and plans a traditional train heist.
Stuck together during a massive hurricane, Eliot and Parker must stop a band of corrupt cops who have taken over a small hotel, and find what the cops are searching for.
An old friend visits, sparking a self-doubting Harry to uncover an unlikely client on the links at his exclusive golf club.
The Serpent Brotherhood is trying to return magic to the world Flynn, Colonel Baird, and the potential Librarians must stop them before it's too late.
Someone is killing off potential Librarians and it's up to Flynn Carsen and his new Guardian, Colonel Eve Baird, to save the three that are left.
The world is morphed into an unrecognizable place where the Library never existed Baird brings the Librarians together in an attempt to prevent the bleak, new world from becoming the new reality.
It's time to choose the Librarian who will be tethered to Baird, but no one can decide, so the Library comes up with a trial during which the Librarians will be reduced to their most primal selves and abandoned in nightmarish landscapes.
After switching bodies with a 28-year-old slacker named Jeff, Jenkins enlists the help of Jeff's hapless friends to find his way back into the Library to correct the mistake.
A caretaker beneath a metropolitan library protects magical artifacts from those who would use them to do evil.
The Serpent Brotherhood is trying to return magic to the world Flynn, Colonel Baird, and the potential Librarians must stop them before it's too late.
Someone is killing off potential Librarians and it's up to Flynn Carsen and his new Guardian, Colonel Eve Baird, to save the three that are left.