
Aunt Win Steps In
Luke's romance with Louise is moving too slow for Aunt Win, so she tries to speed things along.

Luke's romance with Louise is moving too slow for Aunt Win, so she tries to speed things along.

Grampa faces selling his most prized possession when the mortgage on the farm comes due.

Deprived city boy Pete uses his urban smarts to get the McCoys to do his assigned chores for him.

Grampa and George win a piglet in a raffle, but will it wind up as a pet for Kate or on Grampa's dinner plate?

On the run after murdering a man, accountant William Blake encounters a strange Native American named Nobody.

After robbing a Mexican bank, Dad Longworth takes the loot and leaves his partner Rio to be captured.

McCrae and Wood's cattle drive faces deadly situations.

Two former Texas Rangers decide to strike out from their south Texas base and drive a cattle herd to Montana.

Pepino suspects that Grampa is up to something when he is offered a vacation.

Little Luke is terrified to explore the local haunted house for a club initiation.

Grampa is worried that Kate will become disillusioned with farm life after they visit her friend in Hollywood.

Grampa Amos must adjust to a more modern way of life when the McCoy family moves to California.

Grampa refuses to admit that the new doctor's treatment helped him get over a bad cold.

Grampa inherits some antique furniture from his recently deceased, 94-year-old uncle, Willie.

Grampa delights in telling about his war adventures. That is, until the truth comes to light.

Grampa sets out to prove that it isn't fitting for a McCoy to be henpecked.

Little Joe finds a gypsy girl who, believing she's bewitched, is banished by her people. He must rescue her.

A U.S. deputy marshal saves Adam's life and reveals he wants to bring a friend of the Cartwrights to San Fran.

Grampa sets out to prove that it isn't fitting for a McCoy to be henpecked.

When the McCoys dig up a brontosaurus leg bone on their property, Kate wants to donate it to a museum.