
Dungeons & Dragons
Venger enslaved a gnome village with a powerful spell.

Venger enslaved a gnome village with a powerful spell.

The kids learn of a magic river that can get them home.

A mysterious box causes a party member to be at odds, leading to a monster fight in the garden.

While stranded at sea, six strangers share a prophetic dream that condemns two of them death.

Chef Mike and Sujata are joined by Janina Gavankar to make Dragon Salmon and Tavern Crickets.

Fed up with Venger's sabotage, the kids decide to take the fight to him and find their way home.

Ash arrives in Veharr and joins the DesiQuest crew after his luggage is stolen.

Four undercover agents must unmask the traitor in their midst.

Chef Mike and Sujata are joined by Drew Droege to make Qualinesti Vegetable Stew.

Paths begin to intertwine as players chase answers to personal questions.

The party narrows down the killer to one of three people and leaps into action.

The Realm is being destroyed by a horrible Demo-Dragon.

The team meets alien kids whose ship might take them home.

A cursed knight named Dekion tricks the kids into retrieving a Circle of Power for Venger.

The kids learn of a magic river that can get them home.

Their mystic weapons start to fail them.

Sheila saves a girl named Karina from a magic trap, but Karina turns evil.

Eric opens a magic box and unleashes the Ultimate Evil.

Four heroes are hired by a dignitary who sends them on a path to meeeting a wish-granting entity.

Dungeon Master is captured by an evil lord working for Venger.