
Transformers
Autobots must get the Allspark off Earth fast.

Autobots must get the Allspark off Earth fast.

Starscream launches his final assault on all forces.

Two enemies crash together, shocking both factions.

Using the scream machine, each team will take turns tossing cards in the air.

Bumblebee must learn to lead in his own way as the team struggles to bring in Buffaloid Terrashock.

Windblade's theft of the Allspark endangers Cybertron's mission.

Hot Rod's trip ends in a clash with Sharkticons.

An Autobot party spirals into chaos at the mall.

Autobots must get the Allspark off Earth fast.

Starscream launches his final assault on all forces.

Two enemies crash together, shocking both factions.

Using the scream machine, each team will take turns tossing cards in the air.

Bumblebee must learn to lead in his own way as the team struggles to bring in Buffaloid Terrashock.

Fixit gets more than he bargained for when the Bee Team tries to keep Chop Shop from fleeing Earth.

Bumblebee gets caught in an underground street racing circuit, attracting Decepticon attention.

AllSpark energy turns junk into a sentient robot, who ends up causing more harm than good.

The Elite Guard plans to take Prime and crew back to Cybertron, unaware of Decepticons.

The battle for the Key to the Plasma Energy Chamber comes to an end.

Optimus Prime tries to figure out where his team and the Cybertron plasma chamber key have gone.

The Decepticons attack Autobot City to gain control of a key to the Cybertron plasma chamber.