
Farming Life in Another World
They say civilization started because of alcohol in the Great Tree Village's case, it instigates a misunderstanding between dragons.

They say civilization started because of alcohol in the Great Tree Village's case, it instigates a misunderstanding between dragons.

Hiraku realizes the importance of diplomacy when the demon lord and the dragons establish contact with the Great Tree Village.

Seiya collapses from fatigue and a cold after busily managing the park for the past few days Seiya worries about his attendance at school, so Moffle and others pretend to be Seiya by wearing Mogoot Clan's magical clone suit and going to school.

Summer arrives and Splash Ocean, the water park area, buzzes with guests Isuzu, Muse and the other four fairies wear pirate costumes Joe the shark notices something wrong in the machine room.

Isuzu has mixed feelings about Seiya's expert handling of the issues at the park, even having nightmares about her own work she resolves to fix the labor shortage by interviewing potential hires.

With the 30-yen offer, the number of visitors slowly improves, but money remains an issue attempting to find quick cash, Seiya visits Moffle, and they set off to search for a supposed treasure hidden in a cave.

Though arrogant, Seiya solves problem after problem at the park Isuzu wants to be happy about it, but something bothers her.

Circumstances land Seiya the position of acting owner for the park he proposes reforms to meet the goal of attracting 250,000 visitors within three months, but the crew has a lot of complaints.

Seiya must accept the reality of his situation after learning that residents of the magic nation of Maple Land operate the park and receiving the ability to hear people's minds by its owner, Queen Latifah.

Seiya Kanie, a handsome, scholastically successful and athletic high school student, freaks out when his classmate, Isuzu Sento, points a musket at him and demands he take her on a date to an amusement park.

With all the mysteries surrounding her life and death solved, Yuko is finally whole Yuko must choose to pass on or stay with Teiichi as a ghost.

After returning from the past, Teiichi and Yuko are unable to see or hear each other they have to rely on the club's logbook to communicate.

Teiichi finds himself sixty years in the past and experiences Yuko's final days as a human as she slips into the abyss, a dark sensation takes hold.

Teiichi and Kirie discover that Yuko has been pushing all her bad memories onto her shadow self Yuko has no idea about any of the school's mysteries.

Yuko tells Teiichi to keep his distance from her after an unfortunate incident Kirie thinks that Yuko is sending her painful memories to her shadow self.

Teiichi notices Yuko acting strange whenever she sees him spending time with Momoe shadow Yuko makes an unexpected appearance.

Teiichi notices Yuko acting strange whenever she sees him spending time with Momoe shadow Yuko makes an unexpected appearance.

The rumor of a masked blood-covered monster runs wild in the halls of Seikyou Academy, led by Yuko Kirishima.

Teiichi and his club host a haunted house for the school culture festival.

The Paranormal Investigation Club holds a summer break training camp in the old school building to look into another ghost story.