Call of the Night
Boredom drives Ko into the night boredom drives Ko's new acquaintance into killing time in her own way she and Ko seem very similar, perhaps too similar for comfort.
Boredom drives Ko into the night boredom drives Ko's new acquaintance into killing time in her own way she and Ko seem very similar, perhaps too similar for comfort.
Ko doesn't need a mirror to see his reflection it's staring right back at him in the form of Nazuna's latest client.
Ko gets the inside scoop on Nazuna's business, but first he needs to make sense of his complicated emotions.
Three's a crowd when Ko invites Akira to hang out with him and Nazuna late one evening.
As Ko reconnects with a classmate, questions arise he isn't sure he knows how to answer.
Nazuma remains frustratingly elusive, but Ko may have a nostalgic solution to this new problem.
A chance encounter with a stranger introduces Ko to a nocturnal life Ko follows her.
Keima is asked by a game studio to help create the perfect dating sim game.
Keima and Jun take in a pro wrestling match where Keima exposes Jun's desire to help others as a desire to help herself.
Keima has a plan to make Jun see him as an equal.
An idealistic new teacher becomes Keima's next target.
Keima and Jun take in a pro wrestling match where Keima exposes Jun's desire to help others as a desire to help herself.
Keima tries to help Shiori find her voice in defending the library.
An idealistic new teacher becomes Keima's next target.
Elsie's attempt at cooking leads a series of mishaps -- including the release of a Mandragon.
Keima prepares Chihiro to confess to Yuta.
Ayumi tries to lighten Keima's mood after his fight with Chihiro.
Keima learns there are still 60,000 spirits to be captured before his contract is finished.
Keima suggests Haqua should team up with Elsie, but she refuses.
Elsie meets her friend Haqua.