
Gadget Kid
High-tech wizardry and low-tech cunning get Mr Bean out of a jam.

High-tech wizardry and low-tech cunning get Mr Bean out of a jam.

An escaped prisoner suffers hard labour under Mrs Wicket while Mr Bean puts his feet up in jail.

Mr Bean is driven to distraction by diabolical decibels.

Mr Bean loses control of a pest and makes a mountain out of a molehill.

Mr Bean forgets his teddy's Birthday - then gives him a treat to remember.

Sunbathing proves a more strenuous pursuit for Mr Bean.

His landlady smells a fish when Mr Bean gets a bird.

Mr Bean finds that cleanliness can be a filthy business.

Bean fights a loosing battle with a winged beast from Hell.

Mr Bean gets a real bug for painting. Then several bugs… and flies and slugs and mice.

Whilst digging for buried treasure, Mr Bean digs himself a hole too deep to get out of.

Mr Bean can't find a parking space. So he makes one of his own.

Bean discovers that, in the world of organised crime, a teddy isn't always a teddy. Sometimes it's a rabbit.

Mr. Bean decides to become a wildlife photographer.

Mrs. Wicket's Nephew is staying with her when he wins two tickets to an Outward Bound course.

Bean discovers Declan giving Irma a lift in his swanky new SUV.

Mr. Bean thinks he's just dug up a valuable coin in the back-garden.

Bean discovers Mrs. Wicket's nephew and Bruiser Jnr swopping football stickers.

Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing.

Mr. Bean wants to learn skateboarding but hurts himself on his first try.