
Cash Machine
Mr. Bean wants to buy a cupcake, but his wallet is empty, so he has to visit a cash dispenser.

Mr. Bean wants to buy a cupcake, but his wallet is empty, so he has to visit a cash dispenser.

Mr. Bean wants to play inside the local play area, but he is not allowed to enter.

Mr. Bean is trying to read a book but he is disturbed by the noise of Mrs. Wicket and her friend.

Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker.

Mr Bean finds that tons of toads weigh loads and loads.

Irma wants a romantic break Bean doesn't. It's too expensive.

Mr. Bean needs to learn to dance to impress his girlfriend Irma.

Mr Bean is 'storked' by an unwelcome visitor.

Romance is in the air and Bean's girlfriend is determined to have a piece of it.

Mr Bean has a bad hair day.

Whilst digging for buried treasure, Mr Bean digs himself a hole too deep to get out of.

Mrs. Wicket becomes annoyingly inconsolable when Scrapper goes missing.

Mr. Bean becomes a Scoutmaster for the day.

Mr. Bean is out shopping when it starts to rain.

A puzzling puzzle has Mr Bean truly puzzled.

Mr Bean goes to buy the biggest TV in the world only to find that it has a price-tag to match.

Mr Bean becomes smitten with a beautiful singer.

Mr Bean builds a supermarket super trolley.

Bean wants to avoid lunch with Irma's Mum, at all costs.

Mr Bean learns that generosity can be an effective weapon against greed, gluttony and getting your hands back on your own TV remote control.