
Art Thief
Mr Bean tries his hand as an international art sleuth.

Mr Bean tries his hand as an international art sleuth.

Mr. Bean becomes a superhero in an attempt to stop a cunning thief.

Mr. Bean's car has broken down and he is late meeting Irma at the opera.

Mr. Bean is locked in a department store overnight having the time of his life.

Mr Bean dog-sits for Irma and while in the park comes across a professional dog-walker.

Irma wants a romantic break Bean doesn't. It's too expensive.

Mr Bean becomes smitten with a beautiful singer.

Bean discovers Mrs. Wicket's nephew and Bruiser Jnr swopping football stickers.

Mr Bean makes it to the top of the ladder… and gets stuck.

Bean is showing Irma his favourite tree when he discovers a tree surgeon getting ready to cut it down.

Mr Bean has a bad hair day.

Two burglars hatch up an evil plan in which one of them disguises himself as a gentleman.

Bean is both cajoled by Irma and spurred by his own jealousy of the fund-raising super-star Declan.

Mr. Bean needs to impress Irma, who is infatuated with the hunky deliveryman.

Mrs. Wicket's Nephew is staying with her when he wins two tickets to an Outward Bound course.

While Mr. Bean is taking photos of wildlife, he sees big footprints belonging to a dinosaur.

Mr Bean discovers being in hospital isn't always a bed of roses.

Mr Bean takes a trip down Memory Lane.

Mr Bean finds himself with more than a spring in his step.

Bean fights a loosing battle with a winged beast from Hell.