
Arknights: Prelude to Dawn
Crunchyroll

Crunchyroll

Crunchyroll

Tetsuro and Mary try to stop a desperate Colt from taking on a job that could put him on a dark path Juzo seeks Saryshagan.

The group returns to Christina's building and attempt to move on in the aftermath of the events at the commemoration park Tetsuro meets Colt.

Juzo fights Tokisada over the preservation of Gondry's legacy Tetsuro and Olivier rush to deliver urgently needed cigarettes to Juzo.

Naegi and the others find themselves the unwilling participants in an awkward classroom trial Monokuma seems to be plotting something.

The group explores the fifth and final floor, which includes a botanical garden and classroom filled with blood Kyouko is questioned on her identity, but insists she has no memory of it, due to her amnesia.

Two of the main suspects for the fourth murder case are unsure of their own innocence Naegi attempts to piece the clues together and figure out what actually happened.

Monokuma admits that he planted a mole and generously offers to let the students know who it is the rift between the remaining students is worse than before.

When two students are killed, one after the other, all of the clues seem to point toward Hagakure, but Naegi questions the evidence.

Asahina discovers ALTER EGO, an AI created by Fujisaki both Ishimaru and Yamada are taken with the program, but neither boy is keen to share.

Togami insists that the perpetrator must be a depraved serial killer, but his motives are questionable tensions begin to rise as some of the students' darkest secrets are revealed.

The pool and locker rooms on the second floor open up and Monokuma allows the students a few days to explore they are given 24 hours to kill someone, or he'll broadcast their most sinister or embarrassing secrets.

Asta and Kiato rush to help their allies when Vetto overwhelms Magna, Luck and Gio.

Vetto and his minions come to the Underwater Temple.

Cassa's nefarious plan is revealed at last Jiro continues searching for his brother as chaos spreads throughout the city the newest Kowloon are attacking everyone in sight!

Kotaro wanders lost through the city, but is rescued by Zelman Clock Mimiko and Kelly search out the truth behind the rumor of the Eleventh Yard.

Jiro decides to flee the Special Zone with Kotaro.

A conference between the Company and the leaders of various bloodlines determine that the Silver Blade is too dangerous to be allowed to stay.

Jiro is invited to meet with Zelman Clock, leader of one of the three houses.