
Assassination Classroom
A crisis follows an assassination and affects half of E class, the other half tries to save them.

A crisis follows an assassination and affects half of E class, the other half tries to save them.

E class trains to get ready for an assassination, they must make sure the plan goes correctly.

The results of the final exams come in; A class, E class and Koro Sensei all deal with the outcome.

Having defeated Fushi, Hayase makes a surprising proposal to the people of the island of Jananda.

Fushi takes down the Nokkers; he opens up to the others, and they discuss their dreams and pasts.

Fushi transforms into Parona in the middle of the tournament; Tonari offers to help rescue Pioran.

Fushi enters a tournament where he will be granted the right to do anything he wants if he survives.

Fushi leaves Booze Man's home and sets out to wander aimlessly around Takunaha.

The Nokkers emerge, causing panic in the party hall; Fushi and Gugu are forced to fight.

Four years after their encounter with the Nokkers, Fushi and Gugu have grown into fine young men.

Fushi and Gugu fight against the Nokkers that they encountered in the forest.

Orphan boys Asta and Yuno begin a quest to become the Wizard King, the greatest of all magic users.

Scott battles Corg while the Regess gathers her brood to make a final bid for survival.

When delinquent Yusuke dies saving someone else, he gets a second shot at life as a Spirit Detective.

When delinquent Yusuke dies saving someone else, he gets a second shot at life as a Spirit Detective.

A deep connection forms between a social butterfly and a gloomy classmate in a chance meeting.

A deep connection forms between a social butterfly and a gloomy classmate in a chance meeting.

A deep connection forms between a social butterfly and a gloomy classmate in a chance meeting.

A deep connection forms between a social butterfly and a gloomy classmate in a chance meeting.

A deep connection forms between a social butterfly and a gloomy classmate in a chance meeting.