
Stargate Atlantis
Sheppard plays a dangerous game of cat and mouse as he attempts to regain control of Atlantis from the Genii.

Sheppard plays a dangerous game of cat and mouse as he attempts to regain control of Atlantis from the Genii.

Sheppard and Teyla discover that a massive storm is approaching the city. The team must evacuate the city.

Upon arriving at a new planet, M5S-224, the team discovers that they can gate back to Earth.

Teyla introduces the Atlantis team to a group of simple farmers.

A human civilization may have developed a weapon against the Wraith.

The Atlantis team discovers a tribe of children whose beliefs lead them to ritual suicide.

Relationships rend when others accuse the Athosians of harboring a spy.

The Atlantis team is in danger when the puddle jumper lodges in the Stargate.

The crew unleashes an entity that threatens to drain the city's power supply.

A new Stargate team heads to an unknown galaxy.

The crew (Ben Browder, Michael Shanks) of SG-1 battles an adversary who alters history.

An old enemy helps the crew of SG-1 search for an ancient device that can end the war.

With extinction imminent, the Asgard hand over all their knowledge and technology to SG-1 as the Ori attack.

In an elaborate plan using Vala as bait to capture Adria, SG-1 themselves are surprised when Ba'al intervenes.

Vala's father Jacek contacts Stargate Command wishing to trade information in exchange for sanctuary.

Teal'c must go rogue to track down and stop a Jaffa leader named Arkad who is aligned with the Ori.

SG-1 team members must play the role of hostage-takers.

SG-1 undermines Netan and the Lucian Alliance.

Daniel Jackson asks SG-1 to help him.

An experiment gone awry leaves Carter trapped in a parallel reality under martial law.