
Amagi Brilliant Park
Despite rising attendance, Seiya worries about reaching the target visitor count in time.

Despite rising attendance, Seiya worries about reaching the target visitor count in time.

Muse and others have trouble practicing for a new show; Latifah hosts a sukiyaki party to help them.

When Seiya falls ill, Moffle and others pretend to be Seiya to salvage his school attendance record.

Summer arrives and the water park area buzzes with guests; something goes wrong in the machine room.

Isuzu has mixed feelings about Seiya's expert handling of issues; she interviews potential hires.

Looking for quick cash, Seiya and Moffle set off to search for a supposed treasure hidden in a cave.

Though arrogant, Seiya solves problem after problem at the park; something bothers Isuzu.

Seiya lands the position of acting owner; he proposes reforms to meet the attendance goal.

Seiya must accept the reality of his situation after learning the park's incredible secret.

Seiya Kanie freaks out when a classmate points a gun at him and demands a date to an amusement park.

With the Japanese Government's intentions clear, Shinichi must be protected.

Matoba reveals the reason that otaku culture is being brought to this world.

The soccer match footage is leaked and Shinichi decides to make it part of a movie.

An ambush awaits amid a parade of swimsuits.

Shinichi tries to bring Petralka back from the hikikomori lifestyle.

Shinichi petitions to be allowed to come back to Japan for better materials.

Shinichi proposes a friendly soccer game between the elves and dwarves.

Shinichi's students adopt the otaku culture; Shinichi suspects that Elbia is playing both sides.

Shinichi defends a foreign spy who also happens to be a wolf girl.

Shinichi's vision of a school is realized, but some citizens see it as a threat.