Inspector Gadget
The Blarney Stone is stolen.
The Blarney Stone is stolen.
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Agents sabotage a U.S. space shuttle.
M.A.D. plans a base in a tourist town.
Waldo tries to steal a secret formula.
Spydra travels back to ancient Phoenicia.
Spydra attempts to destroy robots at the 1939 World's Fair.
Spydra travels back to ancient Phoenicia.
Spydra attempts to destroy robots at the 1939 World's Fair.
The Gadget team tries to stop Spydra from stealing all of the world's airplanes.
Spydra steals Gadget Boy's police ID and uses it to commit a series of crimes with his robot clone.
The Gadget gang is forced to trek across Africa in search of the cure to Spydra's evil cold germs.
Gadget Boy and others board a cruise ship to foil Spydra's attempt to steal a rare sack.
Spydra's gang tries to steal valuable European antiques.
Gadget visits the Greek Islands to explore ancient monuments and dark stalactite caves.
The Inspector tours the Palacio Real De Madrid; Gadget saddles up with some cowboys.
Dr. Claw schemes with two magicians, to steal gold bars from the bank vault.
Dr. Claw invents sleeping gas.
Gadget must rescue secret computer parts.
Dr. Claw sets a trap for Gadget.
Gadget must protect the Poot-Ta-Foot's treasure.
A M.A.D. agent impersonates Gadget.
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