Anchors Aweigh, Men Of Stalag 13
Hogan talks Klink into building an officers' club, whereby a boat can be built to sail away with an escaped British POW and the German gunsight he snagged while escaping.
Hogan talks Klink into building an officers' club, whereby a boat can be built to sail away with an escaped British POW and the German gunsight he snagged while escaping.
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Masquerading as German workers, Hogan and the crew have made elaborate and foolproof plans to blow a German cannon factory sky-high - but their plan backfires when Newkirk winds up being drafted into the German army.
Hogan nixes a mission to destroy a synthetic fuel plant because the caper is too risky...but he is overruled - and forced to participate in the scheme by the ploy's mastermind, a strong-willed determined female scientist.
Nearby war games inspire Hogan to replace some of the blank German ammunition with live ammo, using Klink's birthday as a diversion.
When the gang's hidden cache of money - needed to purchase a secret map - goes up in smoke, the men of Stalag 13 must come up with a way to replace the cash - and decide to pull off a bank heist in the nearby town.
Hogan's plan to relieve the bombing pressure on London with a trap hinges on Carter's ability to remember the name of a town - Leadingham.
An assertive Gen. Burkhalter "requisitions" the famous Édouard Manet painting, "The Fife Player," from the Louvre museum in Paris to give to Hermann Goering as a birthday present. Undaunted by seemingly impossible logistics, Hogan and LeBeau decide to ste
Suspecting a security leak at Stalag 13, Gen. Burkhalter goes fishing with some false information and Col. Hogan falls for the bait. As a result, Burkhalter plants a spy among the prisoners to expose the guilty parties.
Col. Hogan is less than thrilled when he is assigned to help an obnoxious American general flee Stalag 13 - and the secret plan, involving a prisoner swap, winds up as trying and difficult as the arrogant escapee himself.
The aristocratic Colonel Klink fails a routine physical exam and lands a combat assignment at the Russian front! Fearing a hard-line replacement at Stalag 13, the men must do all they can to rescind Klink's marching papers.
With camp security raised, Hogan and his men are desperate to smuggle some top-secret plans of German fortifications to the Allies. The solution? Make liberal use of Carter's remarkable impersonation of Adolf Hitler.
While trying to free the underground agent "Tiger" in Paris, Hogan must seek help from a Parisian fortune teller and also enlist the aid of a man who is a look-alike for Nazi Police Chief Heinrich Himmler!
When Newkirk discovers a new radio-controlled tank that could win the war for Germany, the allies want Hogan and the men to photograph the tank and then destroy it - but complications ensue during their mission.
All goes well when Hogan's gang steals Klink's code book from his safe, photographs the contents, and returns it to its proper place. But there's a small hitch - Carter forgets to load the camera with film.
Rusted-out plumbing collapses the emergency tunnel just as Hogan needs to get four Underground leaders out of Germany, so he creates a health spa.
Hogan has a mission to move a mobile anti-aircraft artillery battery, but Klink's new tough second-in-command is impeding the Heroes.
To get an Italian officer to defect, the Heroes use pizza to tempt him.
Sergeant Schultz impersonates Klink in a scheme to get some of his men free from the Gestapo.
Hogan's latest underground contacts are secretly German spies.
While Hogan detains a German general during an Allied offensive, a Gestapo officer looks into Stalag 13's perfect escape record.
The Germans have stolen a gold shipment from the French and Hogan must convince Klink to have it moved to the safety of Stalag 13.
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