Body Language
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
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A long-running panel show in which a celebrity panel questions members of the public to try to guess their jobs.
Celebrity panelists quiz three contestants to identify the imposters.
Celebrity panelists quiz three contestants to identify the imposters.
In this original version of iconic game show "Family Feud," actor Richard Dawson plays host to two teams, each comprised of five family members, who try to match the answers given to survey questions asked to groups of people (typically 100 people in the group). The family that wins the game by being the first to reach a certain point total, either 200 or 300 depending on the rules at the time, advances to the bonus round, called Fast Money, for a chance to win thousands of dollars by answering more survey questions.
In this original version of iconic game show "Family Feud," actor Richard Dawson plays host to two teams, each comprised of five family members, who try to match the answers given to survey questions asked to groups of people (typically 100 people in the group). The family that wins the game by being the first to reach a certain point total, either 200 or 300 depending on the rules at the time, advances to the bonus round, called Fast Money, for a chance to win thousands of dollars by answering more survey questions.
Contestants compete to win cash prizes in a mash-up of two game show formats, first by trying to match celebrities' answers to fill-in-the-blank questions and then by choosing to either agree or disagree with celebrities' answers to trivia questions.
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
Two teams, each consisting of a contestant and a celebrity guest, compete in a game of charades to guess clue words for a puzzle.
This show from legendary Mark Goodson-Bill Todman Productions features two contestants trying to predict answers to survey questions for the opportunity to play a game with oversized playing cards for a chance to win cash. One contestant guesses how many people (out of 100) gave a certain answer to a question and the other contestant then guesses if the number is higher or lower than the opponent's guess. The winning contestant then faces a row of cards and must determine if each succeeding card is higher or lower than the one that precedes it. The contestant who wins two out of three games wins the match and plays the bonus round, called Money Cards. The Money Cards round is similar to the card game in the main game but with three levels of cards instead of one row. The contestant is given $200 at the beginning of Money Cards and wagers any or all of that money when guessing if the cards will be higher or lower than the previous one. A perfect round could earn the contestant $28,800.
This show from legendary Mark Goodson-Bill Todman Productions features two contestants trying to predict answers to survey questions for the opportunity to play a game with oversized playing cards for a chance to win cash. One contestant guesses how many people (out of 100) gave a certain answer to a question and the other contestant then guesses if the number is higher or lower than the opponent's guess. The winning contestant then faces a row of cards and must determine if each succeeding card is higher or lower than the one that precedes it. The contestant who wins two out of three games wins the match and plays the bonus round, called Money Cards. The Money Cards round is similar to the card game in the main game but with three levels of cards instead of one row. The contestant is given $200 at the beginning of Money Cards and wagers any or all of that money when guessing if the cards will be higher or lower than the previous one. A perfect round could earn the contestant $28,800.
Contestants try to answer trivia answers correctly to collect spins on a gameboard, where they can win cash and prizes. Unless, of course, they land on a "Whammy," which takes away the player's loot. The contestant with the most accumulated cash and prizes at the end of the show is the winner.
Contestants try to answer trivia answers correctly to collect spins on a gameboard, where they can win cash and prizes. Unless, of course, they land on a "Whammy," which takes away the player's loot. The contestant with the most accumulated cash and prizes at the end of the show is the winner.
- hosted by Bob Barker until 2007 and Drew Carey thereafter -- features a wide variety of games and contests with the same basic challenge: Guess the prices of everyday (or not-quite-everyday) retail items. Four contestants, all of whom are seated in one of the wildest audiences in daytime game-show history, are called to the stage to play a preliminary pricing round. That winner joins the host on stage for one of more than 70 different pricing games. After three such games, the contestants spin a big wheel -- hoping to get as close to $1 as possible -- in the "Showcase Showdown." The two highest winners of that round advance to the final, where prizes could be cars or roomsful of furniture. A trio of models presents the prizes.
Four contestants -- one a returning champion, the other three chosen from the studio audience -- bid on items or groups of items in an auction-style format, hoping to be the one who comes closest to the actual retail price without going over.
Four contestants -- one a returning champion, the other three chosen from the studio audience -- bid on items or groups of items in an auction-style format, hoping to be the one who comes closest to the actual retail price without going over.
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Two contestants match prizes in order to uncover and solve a picture puzzle for the chance to win a car in the "Winner's Circle."
Like the 1960s version, two contestants, each teamed with a celebrity partner, compete in a word-association game. One player tries to guess a word based on clues offered by his or her partner. The game is timed, and if the clue-giver inadvertently says part of the word, a buzzer sounds and that round is lost. The team with the most points at the end of the round gets to go on to a fast-paced bonus round called Cashword.
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