Transformers
Hot Shot's giant sculpture goes rogue and threatens Griffin Rock.
Hot Shot's giant sculpture goes rogue and threatens Griffin Rock.
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Both factions unite to stop Starscream's growing threat.
Starscream wields the Allspark to forge a dark army.
Optimus and Megatron finally locate the Allspark.
Decepticons face turmoil from an unexpected Autobot visitor.
Bee investigates chaos caused by Wheeljack's invention.
Hoist goes prospecting in the hope of striking energon.
The recruits visit a funfair run by a team of rule-loving Fun-Droids.
The Bots find Medix to be overly harsh and critical.
The entire Academy face an epic mission to rescue Cody's best friend.
Chase takes Whirl on a mission to guard an exhibit at Griffin Rock's newest museum.
Medix sets about finding a plant a new home.
Whirl teaches cheerleading to help the team stay rescue-ready.
Griffin Rock Lad Pioneer Wes wins a day at the Academy to spend with each the Recruits in turn.
Hoist needs to spend time in his stasis pod, but can't bear to miss out on the action.
The bots are surprised to discover that their new mission is actually to save a single tiny plant.
Each recruit gets to train with the ultimate rescue tool, the TX3000.
The recruits try to give Medix the perfect surprise - his first good one.
A mission gives the recruits a chance to test out their new homemade sirens.
The Autobots suffer serious malfunctions after the Decepticon WINGCODE exposes them to harmful nano-particles.
Bumblebee faces a nightmare memory on Velocitron.
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