Gadget Boy & Heather
Agent Heather and G-9 try to stop Spydra's plan to halt all communication with her new ray gun.
Agent Heather and G-9 try to stop Spydra's plan to halt all communication with her new ray gun.
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Spydra aims to eliminate Christmas.
Spydra sets up a trap for Gadget Boy and G9 to meet at Chief Stromboli's remote cabin.
The Gadget gang tries to stop Spydra from turning celebrities into super insects to rob banks.
Spydra uses a gamma ray making statues come alive and obey her as she battles Gadget Boy and others.
Spydra plans to convince a squadron of spider aliens that all earthlings are evil.
Gadget Boy infiltrates a gang of elderly criminals who plan to rob Fort Knox.
The Inspector weaves his way through the canals of Venice, Italy on a classic gondola.
Captain Cook; Australian penal colony; Alcatraz.
Five tiny, toothy men go after Gadget.
Dr. Claw wants to remove Gadget's gadgets.
M.A.D. commits crimes on its anniversary.
Gadget and Capeman find a bomb in a mint.
Dr. Claw tries to steal a king's llama.
Gadget joins a seance to find stolen pets.
Dr. Claw schemes with two magicians, to steal gold bars from the bank vault.
M.A.D. tries to sabotage the Winter Olympics.
Gadget Boy saves a swami's citadel.
Gadget Boy faces samurai warriors in feudal Japan.
Gadget Boy saves a swami's citadel.
Gadget Boy faces samurai warriors in feudal Japan.
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