Sesame Street
Director Grover has the perfect plan for his play Tamir and Cookie Monster try to fix the suitcase.
Director Grover has the perfect plan for his play Tamir and Cookie Monster try to fix the suitcase.
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Orla rushes through constructing a portal without reading the instructions Omar, Oswald and Opal end up stuck in the 17th dimension Oswald finally lands an interview on a famous podcast to talk about the new Mobile Unit van.
The Hunters learn how temperatures can affect outdoor plants and gardens.
Lyla trains Stu to help at the diner Stu learns how to ride a scooter.
A dirty Chacho runs away at the park Alma realizes that Frankie's old sneakers are more valuable than they appear.
Molly must find her mom's plane keys so she can get home in time for Mother's Day Trini spots a talking white bird.
The kids meet spooky storyteller Mary Shelley who shows Xavier how to tell a story that is both spooky and silly Harry Houdini teaches Brad how to keep calm when he's scared.
Phoebe and Jay use a checklist to guide them through their tasks Jay creates his first comic book and learns about the importance of page order.
Rosie wants Javi's popcorn for family movie night, so she tries to find the perfect trade Rosie makes a seashell museum at the beach.
The kids try to build a sandcastle, but have trouble finding the right spot on the beach Elinor uses slime to get a stuck ring off Camilla's finger.
Donkey must wait for all her pals to get together before she can open a big present Panda throws a party on Planet Purple to celebrate his mama's birthday.
Donkey and Panda's sleepover is all playing and dancing until the lights go out and a monster appears Donkey and Panda try to climb Mt. Really High Up.
Carl thinks his potato display is the best idea to show his school spirit Nico tries to join the Junior Nutty Buddy Nut Lovers' Club.
Lotta is frustrated learning a new dance, but realizes it is ok to experience music in her own way Sheldon worries about telling Carl that he doesn't want to play pirates anymore.
The Wombats build a wind chime to help Great Uncle Duper fall asleep Zeke tries to make Snout out of clay.
Phoebe and Jay use a checklist to guide them through their tasks Jay creates his first comic book and learns about the importance of page order.
Gabrielle, Charlie and Abby have a sleepover.
George builds a bridge to rescue six stranded chicks George tries to take care of the Man With the Yellow Hat when he gets a bad cold.
Pinkalicious becomes friends with an owl in her backyard Pinkalicious and Peter build an igloo, but soon realize they need a bigger one when all of their friends want to sleep over in it.
At the Sesame Street Jazz Festival, Elmo and Zoe learn to improvise, listen to each other play and take turns.
Emily Elizabeth and Samantha realize every day on Birdwell Island is filled with fun and interesting things when they decide to write their own newspaper the Birdwell library holds its annual "All Aboard Book Nite" sleepover.
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