Yu-Gi-Oh!
The five dragons merge into one to battle Yugi.
The five dragons merge into one to battle Yugi.
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Lute returns home and faces the effects of Manelger's acts.
The Scriveners give Lute a tip leading him to outside Albrachs Village.
Lilia thinks she knows the location of the legendary white dragon's egg.
Detective Navirou gets on the case when Chief Mallerie's pickle weight disappears.
Lute and Avinia must protect Koapni Village from a blighted monster.
Lute and friends head to Naubaka Island where a blighted monster is on the loose.
Lum and Ataru have to repeat their game of tag to prevent the Earth from being destroyed.
A policewoman and her cyborg partner try to stop terrorists from taking over their city.
Yugi must find the pharaoh his name.
Seto and Kaiba confront Zorc.
The pharaoh uses his millennium puzzle to summon the Egyptian gods.
The Pharaoh wants to summon the three Egyptian Gods to stop Zorc.
Zorc works to destroy the world.
Yugi tries to stop Bakura.
The bandit Bakura works to divide and conquer the Pharaoh's team.
Ryo auditions at a theater so he can be close to his neighbor and client, a professional dancer.
Kimiko's disappearance gets tied to her absent father and a fabulously wealthy old woman.
Ryo chaperones an average high school girl who gets suddenly bombarded by would-be suitors.
Sayuri means to reveal her connection to Kaori, but they have to free themselves first.
A man claiming to be Heinz's art teacher visits the cafe.
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