Management of a Novice Alchemist
Iris' father and Kate's mother stop by for a very specific reason; Elyn has a request for Sarasa.
Iris' father and Kate's mother stop by for a very specific reason; Elyn has a request for Sarasa.
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Sarasa turns a metaphorical lead into literal gold by passing her final alchemy exam.
Zelda reveals the Commonwealth's plot to kill the queen and make the princess the scapegoat.
Ange must now fulfill her newest orders to assassinate the princess.
Ange, Dorothy, and Beatrice try to steal secret documents from the First Lord of the Admiralty.
Team members take turns maintaining surveillance of Lord O'Reilly; Ange meets a little girl.
Chise writes to her sister in Japan about her life in Albion, the people around her, and her job.
Dorothy is assigned a mission to recover a code cipher hidden in her dead father's body.
The girls infiltrate a laundry mill to find a weapon; they catch a glimpse of the work conditions.
Assassins target the princess and her guest Lord Horikawa during his visit to the Kingdom of Albion.
The girls are sent to retrieve a prototype from the Kingdom; Dorothy keeps a close eye on a friend.
The connection between Ange and the princess comes to light; the girls discover Beatrice's talents.
Ange attempts to make contact with the princess to bring her into the fold.
After receiving a plea for help from scientist Eric, the spies agree to smuggle him to safety.
With the Japanese Government's intentions clear, Shinichi must be protected.
Matoba reveals the reason that otaku culture is being brought to this world.
The soccer match footage is leaked and Shinichi decides to make it part of a movie.
An ambush awaits amid a parade of swimsuits.
Shinichi tries to bring Petralka back from the hikikomori lifestyle.
Shinichi petitions to be allowed to come back to Japan for better materials.
Shinichi proposes a friendly soccer game between the elves and dwarves.
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