Carver Kings
As a blizzard bears down on the Pioneer yard, Ryan races to finish a Tiki bar commission.
As a blizzard bears down on the Pioneer yard, Ryan races to finish a Tiki bar commission.
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The captains must decide if skill or luck will help them win as the quota fills up.
Hard times on the water leave two former champions struggling to stay in the competition.
Capt. Dave Carraro's "Tricky Dave" persona emerges.
Bait boils and the bluefin bite, but a devastating loss could change a champion forever.
Former winner Fishin' Frenzy struggles to keep up against the toughest teams.
Severe storms land in the Outer Banks, and one captain is hit especially hard.
Financial strain hits the fleet as the tuna, and the captains' paychecks, prove elusive.
The Pinwheel duo work to prove their worth and gain respect throughout the fleet.
In foggy Newfoundland, Peter builds a duck-hunting cabin and gets initiated into island culture.
Just hours from Manhattan, Beat creates a country retreat for a demanding French financier.
In the Prairies, Peter gets stuck in the mud, trying to make a client's dreams come true.
Joel hopes a contract for four cabins in Michigan will lead to an order for 16 more.
Ken's wife visits the camp; Karl's hopes for a payday fade as the season reaches the halfway point.
Ken considers firing a worker; Big Al's camp faces a total shutdown due to equipment problems.
Ken believes his gold camp may be cursed; Bernie moves his entire operation out of McDame Creek.
Ken's gold camp is threatened by a flooding river; a worker quits; Big Al's machines break down.
Big Al gets off to a great start as the gold mining season begins; Bernie and Ken suffer setbacks.
Beat and Andre get roped in to build a carved archway; Joel and a crew construct a holiday home.
While Beat constructs a luxury fishing lodge, Bryan Jr. gives the local gun shop a facelift.
Beat delivers on a promise to make his young son a log loft-bed and one-of-a-kind desk.
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