Welcome to Demon School! Iruma-kun
Iruma Suzuki arrives at the mansion of the great demon Sullivan.
Iruma Suzuki arrives at the mansion of the great demon Sullivan.
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Minami catches Tsubasa on the way to class and teases him.
Matsuo takes Tsubasa smelt fishing.
Minami and Sayuri race to the scene of Tsubasa and Reina's date.
Tsubasa is ordered to score high on exams; Rena offers to tutor him.
Tio escapes the volcano alone and flies towards Ankaji; Hajime and the others hatch a plan.
Hajime completes the grueling trial at the end of the Grand Gruen Volcano labyrinth.
Hajime's party reaches Ankaji; Hajime must perform miracles to save this dukedom from certain doom.
Hajime's group crosses paths with a nobleman whose homeland is struggling with a serious problem.
Hajime must stop a demon mage threatening his classmates.
The party returns to a place they visited before; a new threat appears within the labyrinth.
A merfolk kidnapping interrupts Hajime and Shea's date.
Hajime prepares to defend the citizens of Ur from a looming monster horde and boosts Aiko's status.
Iruma finds out that Ameri has a shojo manga from the human world called "First Love Memories."
An incident occurs in class involving Iruma's Gluttonous Feeder ring.
Boudica's knights defend against the Inquisition invasion, but a new machine hinders their magic.
Seth is determined to find Radiant! And he’ll encounter new enemies and allies during his legendary quest.
Okabe takes his experimentation to the next level by texting the winning lotto numbers back in time.
Makise figures out the rules to the phone microwave; Okabe reluctantly admits a new member.
Okabe and his team uncover the shocking truth behind SERN's many attempts to master time travel.
Okabe must outsmart a maid in order to find an antique computer with intel on SERN's nefarious plan.
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